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20 lines
517 B
C++
20 lines
517 B
C++
#ifndef OPENMW_COMPONENTS_LIGHTUTIL_H
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#define OPENMW_COMPONENTS_LIGHTUTIL_H
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namespace osg
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{
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class Light;
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}
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namespace SceneUtil
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{
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/// @brief Configures a light's attenuation according to vanilla Morrowind attenuation settings.
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void configureLight(osg::Light* light, float radius, bool isExterior, bool outQuadInLin, bool useQuadratic,
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float quadraticValue, float quadraticRadiusMult, bool useLinear, float linearRadiusMult,
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float linearValue);
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}
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#endif
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