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OpenMW/libs/openengine/bullet
2013-05-11 18:38:27 +02:00
..
btKinematicCharacterController.cpp
btKinematicCharacterController.h
BtOgre.cpp
BtOgreExtras.h
BtOgreGP.h
BtOgrePG.h
BulletShapeLoader.cpp
BulletShapeLoader.h
CMotionState.cpp
CMotionState.h
physic.cpp Container UI rewrite 2013-05-11 18:38:27 +02:00
physic.hpp minor corretion 2013-05-07 19:43:44 +01:00
trace.cpp fix NPC collisions 2013-05-09 11:12:55 +01:00
trace.h Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace 2013-04-30 20:26:59 +02:00