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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 12:54:00 +00:00
OpenMW/apps/openmw
2021-08-03 14:36:51 +03:00
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mwbase Remove Lua command "self:setDirectControl" 2021-08-03 14:36:51 +03:00
mwclass Change moveObject() to take a osg::Vec3f argument instead of 3 floats 2021-07-30 23:24:49 +02:00
mwdialogue
mwgui
mwinput Change rotateObject() to take a osg::Vec3f argument instead of 3 floats 2021-07-30 23:24:53 +02:00
mwlua Remove Lua command "self:setDirectControl" 2021-08-03 14:36:51 +03:00
mwmechanics Remove Lua command "self:setDirectControl" 2021-08-03 14:36:51 +03:00
mwphysics Use extract/insert instead of erase/emplace 2021-08-03 07:00:42 +02:00
mwrender Move reference to the right cell according to its geographical position 2021-07-30 18:28:29 +02:00
mwscript Change rotateObject() to take a osg::Vec3f argument instead of 3 floats 2021-07-30 23:24:53 +02:00
mwsound
mwstate
mwworld Refactor a bit the physics simulation to make it not actor centric: 2021-07-31 23:39:04 +02:00
android_main.cpp
CMakeLists.txt Add Lua package 'openmw.settings' 2021-07-27 20:06:04 +02:00
doc.hpp
engine.cpp
engine.hpp
main.cpp Abort on duplicate content file 2021-08-01 03:04:12 +01:00