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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cellfunctors.hpp
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cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellreflist.hpp
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cells.cpp
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Account for not yet listed cells in getInteriorPtrs
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2015-02-04 16:41:14 +01:00 |
cells.hpp
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cellstore.cpp
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cellstore.hpp
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class.cpp
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ESSImport: fix NPC factions
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2015-01-27 23:12:21 +01:00 |
class.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
containerstore.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
containerstore.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
contentloader.hpp
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customdata.hpp
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esmloader.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmloader.hpp
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esmstore.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
esmstore.hpp
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failedaction.cpp
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failedaction.hpp
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fallback.cpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
fallback.hpp
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
globals.cpp
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globals.hpp
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inventorystore.cpp
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Add possibility to dress up corpses (Fixes #2221)
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2015-02-05 04:18:43 +01:00 |
inventorystore.hpp
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livecellref.cpp
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Include cleanup
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2015-02-05 04:18:42 +01:00 |
livecellref.hpp
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localscripts.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
localscripts.hpp
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manualref.cpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
manualref.hpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
nullaction.hpp
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physicssystem.cpp
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Fix setWaterLevel script instruction not affecting physics
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2015-02-08 15:50:40 +01:00 |
physicssystem.hpp
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player.cpp
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Make sure birthsign spells are added when loading savegame
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2015-02-06 01:27:17 +01:00 |
player.hpp
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projectilemanager.cpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
projectilemanager.hpp
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ptr.cpp
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ptr.hpp
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recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
refdata.cpp
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refdata.hpp
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scene.cpp
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Add exception handling in addObjectToScene
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2015-01-31 22:40:42 +01:00 |
scene.hpp
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store.cpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
store.hpp
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Fix overwriting script records not working
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2015-01-31 22:40:40 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Fix MSVC build due to missing M_PI define
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2015-02-10 15:32:54 +01:00 |
weather.hpp
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worldimp.cpp
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Implement ToggleScripts
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2015-02-10 20:25:57 +01:00 |
worldimp.hpp
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Implement ToggleScripts
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2015-02-10 20:25:57 +01:00 |