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alchemywindow.cpp
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
alchemywindow.hpp
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birth.cpp
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birth.hpp
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bookpage.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
bookpage.hpp
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bookwindow.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
bookwindow.hpp
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charactercreation.cpp
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Chargen Review Dialog: Init fix.
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2013-11-06 23:19:53 -06:00 |
charactercreation.hpp
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Chargen Review Dialog: Init fix.
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2013-11-06 23:19:53 -06:00 |
class.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
class.hpp
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companionitemmodel.cpp
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companionitemmodel.hpp
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companionwindow.cpp
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Forgot to apply the same fix to companion window
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2013-11-16 23:55:54 +01:00 |
companionwindow.hpp
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confirmationdialog.cpp
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confirmationdialog.hpp
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console.cpp
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mild cleanup
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2013-08-07 13:16:20 -04:00 |
console.hpp
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container.cpp
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Fix trade windows crashing after a new game
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2013-11-16 22:29:40 +01:00 |
container.hpp
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containeritemmodel.cpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
containeritemmodel.hpp
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controllers.cpp
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controllers.hpp
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countdialog.cpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
countdialog.hpp
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Allow the 'Activate' key to close the countdialog window; cleanups
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2013-07-29 18:27:00 +02:00 |
cursor.cpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
cursor.hpp
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
dialogue.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
dialogue.hpp
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enchantingdialog.cpp
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enchantingdialog.hpp
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exposedwindow.cpp
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exposedwindow.hpp
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fontloader.cpp
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Fixed polish font
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2013-09-10 22:11:57 +02:00 |
fontloader.hpp
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formatting.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
formatting.hpp
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hud.cpp
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Call ContainerStore::remove() to remove items from inventory
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2013-11-10 02:45:16 +01:00 |
hud.hpp
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Breath meter flashes when drowning
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2013-10-27 04:05:01 -04:00 |
imagebutton.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
imagebutton.hpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
inventoryitemmodel.cpp
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silenced a warning
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2013-11-14 12:22:24 +01:00 |
inventoryitemmodel.hpp
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inventorywindow.cpp
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Make sure the equipped weapon HUD icon is updated properly
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2013-11-17 23:31:07 +01:00 |
inventorywindow.hpp
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InventoryWindow: call InventoryStore::unequipItem() when an equipped item is dragged
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2013-11-10 02:45:17 +01:00 |
itemmodel.cpp
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itemmodel.hpp
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itemselection.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
itemselection.hpp
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itemview.cpp
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Fix a container window regression (oops)
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2013-11-15 02:57:21 +01:00 |
itemview.hpp
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journalbooks.cpp
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journalbooks.hpp
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journalviewmodel.cpp
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journalviewmodel.hpp
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journalwindow.cpp
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Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found.
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2013-11-05 22:50:53 +01:00 |
journalwindow.hpp
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keywordsearch.cpp
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keywordsearch.hpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
levelupdialog.cpp
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levelupdialog.hpp
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list.cpp
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list.hpp
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loadingscreen.cpp
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No need for this ifdef since there is a default argument.
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2013-10-13 18:28:22 +02:00 |
loadingscreen.hpp
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Turn off vsync while in the loading screen
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2013-10-13 17:52:14 +02:00 |
mainmenu.cpp
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Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
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2013-11-05 19:50:24 +01:00 |
mainmenu.hpp
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mapwindow.cpp
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Fix an uninitalized member
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2013-11-19 02:17:44 +01:00 |
mapwindow.hpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
merchantrepair.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
merchantrepair.hpp
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messagebox.cpp
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Simplify message box manager, should fix a random bug with boxes not disappearing
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2013-11-20 05:49:05 +01:00 |
messagebox.hpp
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Simplify message box manager, should fix a random bug with boxes not disappearing
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2013-11-20 05:49:05 +01:00 |
mode.hpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
pickpocketitemmodel.cpp
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pickpocketitemmodel.hpp
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quickkeysmenu.cpp
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Make sure the equipped weapon HUD icon is updated properly
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2013-11-17 23:31:07 +01:00 |
quickkeysmenu.hpp
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race.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
race.hpp
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recharge.cpp
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Add missing skill increases for Enchant skill
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2013-11-19 07:39:07 +01:00 |
recharge.hpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
referenceinterface.cpp
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referenceinterface.hpp
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repair.cpp
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repair.hpp
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review.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
review.hpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
savegamedialog.cpp
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Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
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2013-11-05 19:50:24 +01:00 |
savegamedialog.hpp
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Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
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2013-11-05 19:50:24 +01:00 |
scrollwindow.cpp
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scrollwindow.hpp
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settingswindow.cpp
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Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
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2013-11-05 19:50:24 +01:00 |
settingswindow.hpp
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Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
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2013-11-05 19:50:24 +01:00 |
sortfilteritemmodel.cpp
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sortfilteritemmodel.hpp
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soulgemdialog.cpp
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
soulgemdialog.hpp
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spellbuyingwindow.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
spellbuyingwindow.hpp
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spellcreationdialog.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
spellcreationdialog.hpp
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Spell cost is updatedon every change in enchanting and spellmaking.
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2013-07-31 13:33:30 +02:00 |
spellicons.cpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
spellicons.hpp
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
spellwindow.cpp
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Implement Resist & Weakness effects
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2013-11-16 02:34:43 +01:00 |
spellwindow.hpp
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statswindow.cpp
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Some cleanup since NpcStats is now also CreatureStats
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2013-08-09 01:14:08 -07:00 |
statswindow.hpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
textinput.cpp
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textinput.hpp
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tooltips.cpp
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |
tooltips.hpp
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tradeitemmodel.cpp
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Throw an exception when trying to get an empty Ptr's type
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2013-08-15 04:52:01 -07:00 |
tradeitemmodel.hpp
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tradewindow.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
tradewindow.hpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
trainingwindow.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
trainingwindow.hpp
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travelwindow.cpp
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
travelwindow.hpp
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waitdialog.cpp
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Some cleanup since NpcStats is now also CreatureStats
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2013-08-09 01:14:08 -07:00 |
waitdialog.hpp
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widgets.cpp
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Added combo box widget and use it in options menu. Fixes to VBox / HBox. Added savegame dialog.
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2013-11-05 19:50:24 +01:00 |
widgets.hpp
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windowbase.cpp
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windowbase.hpp
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windowmanagerimp.cpp
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
windowmanagerimp.hpp
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
windowpinnablebase.cpp
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Saner inventory window pinning/hiding
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2013-08-07 23:30:08 +02:00 |
windowpinnablebase.hpp
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Saner inventory window pinning/hiding
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2013-08-07 23:30:08 +02:00 |