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scrawl
f0a1434578
Dead actors underwater will float to the surface
2015-11-08 20:58:00 +01:00
..
actor.cpp
aimToTarget: Fix the collision box translation not being taken into account
2015-11-03 18:15:47 +01:00
actor.hpp
aimToTarget: Fix the collision box translation not being taken into account
2015-11-03 18:15:47 +01:00
collisiontype.hpp
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
convert.hpp
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
physicssystem.cpp
Dead actors underwater will float to the surface
2015-11-08 20:58:00 +01:00
physicssystem.hpp
aimToTarget: Fix the collision box translation not being taken into account
2015-11-03 18:15:47 +01:00
trace.cpp
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
2015-05-27 23:09:38 +02:00
trace.h
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
2015-05-27 23:09:38 +02:00