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OpenMW/apps/openmw/mwrender/renderinginterface.hpp

16 lines
406 B
C++

#ifndef _GAME_RENDERING_INTERFACE_H
#define _GAME_RENDERING_INTERFACE_H
namespace MWRender{
class Objects;
class Actors;
class Player;
class RenderingInterface{
public:
virtual MWRender::Objects& getObjects() = 0;
virtual MWRender::Player& getPlayer() = 0;
virtual MWRender::Actors& getActors() = 0;
virtual ~RenderingInterface(){};
};
}
#endif