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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 03:36:32 +00:00
OpenMW/apps/openmw/mwworld
2016-05-08 18:59:41 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellref.cpp
cellref.hpp
cellreflist.hpp
cells.cpp
cells.hpp
cellstore.cpp fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
cellstore.hpp Add basic cell preloader class 2016-02-07 00:14:13 +01:00
cellvisitors.hpp
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
containerstore.cpp
containerstore.hpp
contentloader.hpp
customdata.cpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
globals.cpp
globals.hpp
inventorystore.cpp Don't apply constant magic effects to dead actors (Fixes #3174) 2016-02-01 22:30:08 +01:00
inventorystore.hpp
livecellref.cpp
livecellref.hpp
localscripts.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp
manualref.hpp
nullaction.hpp
player.cpp Set the default player cell in the StateManager (Fixes #3269) 2016-04-15 00:49:36 +02:00
player.hpp
projectilemanager.cpp Fix the projectile launch position for spells cast from objects (Fixes #3235) 2016-03-05 15:56:54 +01:00
projectilemanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
refdata.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 2016-03-30 01:54:03 +02:00
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
store.cpp
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp
weather.hpp
worldimp.cpp Fix incorrect parameter to changeCell (Fixes #3388) 2016-05-08 18:59:41 +02:00
worldimp.hpp Update manual wandering to prevent actor from leaving/entering water 2016-04-16 16:39:13 -05:00