.. |
action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
actionapply.hpp
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Replace remaining skill indices in NpcStats
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2023-06-08 18:35:49 +02:00 |
actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionharvest.cpp
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actionharvest.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cell.cpp
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Ignore per-cell water height in exterior ESM4::Cell
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2023-05-29 22:39:26 +02:00 |
cell.hpp
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cellpreloader.cpp
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Fix issues on terrain change
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2023-05-29 11:32:14 +02:00 |
cellpreloader.hpp
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Fix issues on terrain change
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2023-05-29 11:32:14 +02:00 |
cellref.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
cellref.hpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
cellreflist.hpp
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cellstore.cpp
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Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
cellstore.hpp
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Merge branch 'tree_and_furniture' into 'master'
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2023-06-01 09:15:46 +00:00 |
cellvisitors.hpp
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class.cpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
class.hpp
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Remove SkillEnum
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2023-06-08 18:35:50 +02:00 |
containerstore.cpp
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Generate new refnum for the new stack created when unstacking.
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2023-07-08 14:51:49 +02:00 |
containerstore.hpp
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contentloader.hpp
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customdata.cpp
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customdata.hpp
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datetimemanager.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
datetimemanager.hpp
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doorstate.hpp
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duration.hpp
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esmloader.cpp
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Keep ESM4 localized strings in memory
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2023-05-22 22:09:06 +02:00 |
esmloader.hpp
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esmstore.cpp
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Merge branch 'quotes' into 'master'
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2023-06-04 11:28:14 +00:00 |
esmstore.hpp
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Fix the bug "ESMStore::setUp() is called twice" that causes duplicated objects in ESM4 cells
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2023-06-01 11:58:03 +02:00 |
failedaction.cpp
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failedaction.hpp
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globals.cpp
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globals.hpp
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globalvariablename.hpp
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groundcoverstore.cpp
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Replace compare with more idiomatic methods
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2023-05-22 19:51:27 +02:00 |
groundcoverstore.hpp
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inventorystore.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
inventorystore.hpp
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livecellref.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
livecellref.hpp
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getRecNameString now constexpr
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2023-06-03 20:28:25 +02:00 |
localscripts.cpp
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localscripts.hpp
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magiceffects.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
magiceffects.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
player.hpp
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
projectilemanager.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
projectilemanager.hpp
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ptr.cpp
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Make WorldModel a front-end for PtrRegistry
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2023-05-31 21:44:27 +02:00 |
ptr.hpp
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Fix #7420 (Local scripts on items cause the game to crash when activated)
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2023-06-12 21:25:48 +02:00 |
ptrregistry.hpp
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Make WorldModel a front-end for PtrRegistry
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2023-05-31 21:44:27 +02:00 |
refdata.cpp
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refdata.hpp
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registeredclass.hpp
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scene.cpp
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gets the right worldspace when calculating exterior positions.
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2023-06-29 11:09:06 +02:00 |
scene.hpp
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gets the right worldspace when calculating exterior positions.
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2023-06-29 11:09:06 +02:00 |
spellcaststate.hpp
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store.cpp
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
store.hpp
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Merge branch 'clickbait' into 'master'
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2023-06-15 07:03:13 +00:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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weather.hpp
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worldimp.cpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
worldimp.hpp
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
worldmodel.cpp
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Add special cell for objects created via Lua scripts and not yet added into the world
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2023-07-04 17:15:14 +02:00 |
worldmodel.hpp
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Add special cell for objects created via Lua scripts and not yet added into the world
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2023-07-04 17:15:14 +02:00 |