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https://gitlab.com/OpenMW/openmw.git
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176 lines
5.9 KiB
C++
176 lines
5.9 KiB
C++
#include "ingredient.hpp"
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#include <MyGUI_TextIterator.h>
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#include <components/esm3/loadingr.hpp>
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#include <components/esm3/loadnpc.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/actioneat.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwgui/ustring.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "classmodel.hpp"
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namespace MWClass
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{
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Ingredient::Ingredient()
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: MWWorld::RegisteredClass<Ingredient>(ESM::Ingredient::sRecordId)
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{
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}
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void Ingredient::insertObjectRendering(
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const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty())
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{
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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std::string Ingredient::getModel(const MWWorld::ConstPtr& ptr) const
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{
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return getClassModel<ESM::Ingredient>(ptr);
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}
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std::string_view Ingredient::getName(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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const std::string& name = ref->mBase->mName;
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return !name.empty() ? name : ref->mBase->mId.getRefIdString();
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}
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std::unique_ptr<MWWorld::Action> Ingredient::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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const ESM::RefId& Ingredient::getScript(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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return ref->mBase->mScript;
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}
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int Ingredient::getValue(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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return ref->mBase->mData.mValue;
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}
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std::unique_ptr<MWWorld::Action> Ingredient::use(const MWWorld::Ptr& ptr, bool force) const
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{
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if (ptr.get<ESM::Ingredient>()->mBase->mData.mEffectID[0] < 0)
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return std::make_unique<MWWorld::NullAction>();
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std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::ActionEat>(ptr);
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action->setSound(ESM::RefId::stringRefId("Swallow"));
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return action;
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}
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const ESM::RefId& Ingredient::getUpSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static auto sound = ESM::RefId::stringRefId("Item Ingredient Up");
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return sound;
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}
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const ESM::RefId& Ingredient::getDownSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static auto sound = ESM::RefId::stringRefId("Item Ingredient Down");
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return sound;
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}
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const std::string& Ingredient::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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return ref->mBase->mIcon;
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}
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MWGui::ToolTipInfo Ingredient::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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MWGui::ToolTipInfo info;
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std::string_view name = getName(ptr);
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info.caption
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= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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{
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text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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text += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
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}
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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float alchemySkill = player.getClass().getSkill(player, ESM::Skill::Alchemy);
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static const float fWortChanceValue = MWBase::Environment::get()
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.getESMStore()
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->get<ESM::GameSetting>()
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.find("fWortChanceValue")
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->mValue.getFloat();
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MWGui::Widgets::SpellEffectList list;
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for (int i = 0; i < 4; ++i)
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{
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if (ref->mBase->mData.mEffectID[i] < 0)
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continue;
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MWGui::Widgets::SpellEffectParams params;
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params.mEffectID = ref->mBase->mData.mEffectID[i];
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params.mAttribute = ref->mBase->mData.mAttributes[i];
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params.mSkill = ref->mBase->mData.mSkills[i];
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params.mKnown = ((i == 0 && alchemySkill >= fWortChanceValue)
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|| (i == 1 && alchemySkill >= fWortChanceValue * 2) || (i == 2 && alchemySkill >= fWortChanceValue * 3)
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|| (i == 3 && alchemySkill >= fWortChanceValue * 4));
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list.push_back(params);
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}
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info.effects = list;
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info.text = text;
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info.isIngredient = true;
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return info;
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}
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MWWorld::Ptr Ingredient::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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bool Ingredient::canSell(const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Ingredients) != 0;
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}
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float Ingredient::getWeight(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
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return ref->mBase->mData.mWeight;
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}
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}
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