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OpenMW/apps/openmw/mwclass/ingredient.cpp
2023-04-20 21:45:49 +02:00

176 lines
5.9 KiB
C++

#include "ingredient.hpp"
#include <MyGUI_TextIterator.h>
#include <components/esm3/loadingr.hpp>
#include <components/esm3/loadnpc.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/actioneat.hpp"
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/nullaction.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwgui/ustring.hpp"
#include "../mwrender/objects.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "classmodel.hpp"
namespace MWClass
{
Ingredient::Ingredient()
: MWWorld::RegisteredClass<Ingredient>(ESM::Ingredient::sRecordId)
{
}
void Ingredient::insertObjectRendering(
const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
{
if (!model.empty())
{
renderingInterface.getObjects().insertModel(ptr, model);
}
}
std::string Ingredient::getModel(const MWWorld::ConstPtr& ptr) const
{
return getClassModel<ESM::Ingredient>(ptr);
}
std::string_view Ingredient::getName(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
const std::string& name = ref->mBase->mName;
return !name.empty() ? name : ref->mBase->mId.getRefIdString();
}
std::unique_ptr<MWWorld::Action> Ingredient::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
}
const ESM::RefId& Ingredient::getScript(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
return ref->mBase->mScript;
}
int Ingredient::getValue(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
return ref->mBase->mData.mValue;
}
std::unique_ptr<MWWorld::Action> Ingredient::use(const MWWorld::Ptr& ptr, bool force) const
{
if (ptr.get<ESM::Ingredient>()->mBase->mData.mEffectID[0] < 0)
return std::make_unique<MWWorld::NullAction>();
std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::ActionEat>(ptr);
action->setSound(ESM::RefId::stringRefId("Swallow"));
return action;
}
const ESM::RefId& Ingredient::getUpSoundId(const MWWorld::ConstPtr& ptr) const
{
static auto sound = ESM::RefId::stringRefId("Item Ingredient Up");
return sound;
}
const ESM::RefId& Ingredient::getDownSoundId(const MWWorld::ConstPtr& ptr) const
{
static auto sound = ESM::RefId::stringRefId("Item Ingredient Down");
return sound;
}
const std::string& Ingredient::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
return ref->mBase->mIcon;
}
MWGui::ToolTipInfo Ingredient::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
MWGui::ToolTipInfo info;
std::string_view name = getName(ptr);
info.caption
= MyGUI::TextIterator::toTagsString(MWGui::toUString(name)) + MWGui::ToolTips::getCountString(count);
info.icon = ref->mBase->mIcon;
std::string text;
text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
if (MWBase::Environment::get().getWindowManager()->getFullHelp())
{
text += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
text += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
}
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
float alchemySkill = player.getClass().getSkill(player, ESM::Skill::Alchemy);
static const float fWortChanceValue = MWBase::Environment::get()
.getESMStore()
->get<ESM::GameSetting>()
.find("fWortChanceValue")
->mValue.getFloat();
MWGui::Widgets::SpellEffectList list;
for (int i = 0; i < 4; ++i)
{
if (ref->mBase->mData.mEffectID[i] < 0)
continue;
MWGui::Widgets::SpellEffectParams params;
params.mEffectID = ref->mBase->mData.mEffectID[i];
params.mAttribute = ref->mBase->mData.mAttributes[i];
params.mSkill = ref->mBase->mData.mSkills[i];
params.mKnown = ((i == 0 && alchemySkill >= fWortChanceValue)
|| (i == 1 && alchemySkill >= fWortChanceValue * 2) || (i == 2 && alchemySkill >= fWortChanceValue * 3)
|| (i == 3 && alchemySkill >= fWortChanceValue * 4));
list.push_back(params);
}
info.effects = list;
info.text = text;
info.isIngredient = true;
return info;
}
MWWorld::Ptr Ingredient::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
return MWWorld::Ptr(cell.insert(ref), &cell);
}
bool Ingredient::canSell(const MWWorld::ConstPtr& item, int npcServices) const
{
return (npcServices & ESM::NPC::Ingredients) != 0;
}
float Ingredient::getWeight(const MWWorld::ConstPtr& ptr) const
{
const MWWorld::LiveCellRef<ESM::Ingredient>* ref = ptr.get<ESM::Ingredient>();
return ref->mBase->mData.mWeight;
}
}