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01c712d5f1
Mostly to distinguish settings that affect properties of the generated navmesh.
24 lines
427 B
C++
24 lines
427 B
C++
#ifndef OPENMW_COMPONENTS_SCENEUTIL_RECASTMESH_H
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#define OPENMW_COMPONENTS_SCENEUTIL_RECASTMESH_H
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#include <osg/ref_ptr>
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namespace osg
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{
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class Group;
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}
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namespace DetourNavigator
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{
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class RecastMesh;
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struct RecastSettings;
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}
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namespace SceneUtil
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{
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osg::ref_ptr<osg::Group> createRecastMeshGroup(const DetourNavigator::RecastMesh& recastMesh,
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const DetourNavigator::RecastSettings& settings);
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}
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#endif
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