1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/files/lua_api/openmw
elsid 215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
..
async.lua Use reasonable Luadoc comment headers 2022-02-23 22:08:50 +01:00
camera.lua Add extraRoll to the Lua camera package 2022-05-12 23:21:47 +02:00
core.lua Added fallback details to l10n docs 2022-04-20 20:10:58 -04:00
debug.lua Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
input.lua moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
nearby.lua [Lua] Rename onInputUpdate -> onFrame and call it even when the game is on pause (#6745) 2022-05-13 19:14:34 +02:00
postprocessing.lua moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
self.lua Use reasonable Luadoc comment headers 2022-02-23 22:08:50 +01:00
storage.lua [Lua] Update openmw.storage 2022-04-23 18:55:12 +02:00
types.lua Add NPC and Creature record bindings 2022-05-08 16:36:17 +02:00
ui.lua Make the documentation clearer, match the documentation when no buttons are pressed for an event 2022-05-10 20:00:42 +02:00
util.lua [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
world.lua [Lua] Remove queries 2022-03-15 23:35:36 +01:00