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OpenMW/apps/openmw/mwworld
psi29a 59e09cba5b Merge branch 'boltsize' into 'master'
Use projectile mesh size (#5829)

See merge request OpenMW/openmw!587
2021-02-15 08:40:30 +00:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionharvest.cpp
actionharvest.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellpreloader.cpp Remove redundant check - groundcover is not present in the CellStore 2021-01-26 22:29:41 +04:00
cellpreloader.hpp
cellref.cpp
cellref.hpp
cellreflist.hpp Remove redundant formatting changes 2021-01-26 22:29:41 +04:00
cells.cpp
cells.hpp
cellstore.cpp Fix #5821: NPCs from mods getting removed if mod order was changed 2021-01-29 22:53:02 +01:00
cellstore.hpp
cellvisitors.hpp Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell." 2021-01-29 16:51:05 +04:00
class.cpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
class.hpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
containerstore.cpp
containerstore.hpp
contentloader.hpp Mark only instances from groundcover files as groundcover objects 2021-01-26 22:29:41 +04:00
customdata.cpp
customdata.hpp
datetimemanager.cpp
datetimemanager.hpp
doorstate.hpp
esmloader.cpp Remove redundant formatting changes 2021-01-26 22:29:41 +04:00
esmloader.hpp Mark only instances from groundcover files as groundcover objects 2021-01-26 22:29:41 +04:00
esmstore.cpp Mark only instances from groundcover files as groundcover objects 2021-01-26 22:29:41 +04:00
esmstore.hpp Mark only instances from groundcover files as groundcover objects 2021-01-26 22:29:41 +04:00
failedaction.cpp
failedaction.hpp
globals.cpp
globals.hpp
inventorystore.cpp Merge pull request #3040 from akortunov/pvs 2021-01-10 12:58:17 +01:00
inventorystore.hpp Don't update magic effects when unequipping items to equip something else 2021-01-10 08:04:06 +00:00
livecellref.cpp
livecellref.hpp
localscripts.cpp Convert loop to condition 2021-01-09 14:18:38 +04:00
localscripts.hpp
manualref.cpp
manualref.hpp
nullaction.hpp
player.cpp
player.hpp
projectilemanager.cpp Use mesh collision box instead of node bounding sphere for projectile 2021-02-05 22:53:45 +01:00
projectilemanager.hpp Use mesh collision box instead of node bounding sphere for projectile 2021-02-05 22:53:45 +01:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
scene.hpp Revert "Some actors are supposed to spawn on a static object that belong to an adjacent cell." 2021-01-29 16:51:05 +04:00
store.cpp
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp Add an API to get base wind speed (which is from openmw.cfg) 2021-01-13 14:25:25 +04:00
weather.hpp
worldimp.cpp Merge branch 'profiler_fix' into 'master' 2021-02-15 00:01:06 +00:00
worldimp.hpp Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00