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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 09:36:37 +00:00
OpenMW/apps/openmw/mwmechanics
scrawl 416d549568 Fix animation glitch caused by knockdown
If the player was knocked down while having no weapon, spell nor fists ready, the animation state would incorrectly shift to "weapon equipped" even though no weapon is equipped.
2014-12-05 22:02:18 +01:00
..
activespells.cpp Erase effects that have expired (Fixes #2134) 2014-11-25 10:33:03 +01:00
activespells.hpp
actors.cpp Make recalculation of magicka less aggressive (Fixes #2155) 2014-11-28 14:45:35 +01:00
actors.hpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
aiactivate.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiactivate.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiavoiddoor.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aicombat.cpp Fix #1734: AI will stop combat if target disappear 2014-12-02 17:38:25 -02:00
aicombat.hpp Moved all variables in temporary storage for AiCombat and some more for AiWander. 2014-10-10 00:16:17 +02:00
aicombataction.cpp Combat AI: Don't attempt to cast spells when impossible to succeed (Fixes #2059) 2014-12-01 23:09:46 +01:00
aicombataction.hpp
aiescort.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aiescort.hpp -improved trigonometric precision 2014-10-10 23:31:01 +02:00
aifollow.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aifollow.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aipackage.cpp
aipackage.hpp Move AiWander path finder to temporary storage (Fixes #2082) 2014-12-01 23:09:46 +01:00
aipursue.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aipursue.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.cpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
aisequence.hpp Fix LNK2019 link error on Visual Studio 2010 builds 2014-10-14 16:10:19 +02:00
aistate.hpp Travis CI fix? 2014-10-10 23:34:58 +02:00
aitravel.cpp removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
aitravel.hpp removed unecessary PathFinders 2014-10-08 23:09:50 +02:00
aiwander.cpp AiWander: move idle animation handling to non-delayed section (Fixes #2073) 2014-12-01 23:09:46 +01:00
aiwander.hpp Move AiWander path finder to temporary storage (Fixes #2082) 2014-12-01 23:09:46 +01:00
alchemy.cpp Compile fix 2014-10-20 17:45:24 +02:00
alchemy.hpp Add automatic potion naming 2014-10-20 17:45:11 +02:00
autocalcspell.cpp
autocalcspell.hpp
character.cpp Fix animation glitch caused by knockdown 2014-12-05 22:02:18 +01:00
character.hpp Draft how to move temporary package state to CharacterController. 2014-10-08 10:58:52 +02:00
combat.cpp Fix divisions by zero in normalizedEncumbrance 2014-10-05 15:50:01 +02:00
combat.hpp
creaturestats.cpp Fix fatigue recalculation using older value (oops) 2014-12-03 18:28:34 +01:00
creaturestats.hpp Make recalculation of magicka less aggressive (Fixes #2155) 2014-11-28 14:45:35 +01:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Overwrite existing records in IndexedStore (Fixes #2182) 2014-12-05 15:58:05 +01:00
mechanicsmanagerimp.hpp Fix stolen faction-owned items not being confiscated 2014-10-31 00:25:37 +01:00
movement.hpp
npcstats.cpp Don't allow raising faction rank if the next rank has no name (Fixes #1975) 2014-10-05 16:47:55 +02:00
npcstats.hpp Don't allow raising faction rank if the next rank has no name (Fixes #1975) 2014-10-05 16:47:55 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp removed warning 2014-10-10 23:51:29 +02:00
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Make spells cast by scripts always succeed (Fixes #1993) 2014-10-12 17:18:27 +02:00
spellcasting.hpp Make spells cast by scripts always succeed (Fixes #1993) 2014-10-12 17:18:27 +02:00
spells.cpp Fix invalidated iterator 2014-11-02 15:40:08 +01:00
spells.hpp
stat.cpp
stat.hpp Make Restore/Damage Attribute/Skill effects continuous 2014-11-08 00:57:03 +01:00
steering.cpp
steering.hpp