..
activespells.cpp
Erase effects that have expired ( Fixes #2134 )
2014-11-25 10:33:03 +01:00
activespells.hpp
actors.cpp
Make recalculation of magicka less aggressive ( Fixes #2155 )
2014-11-28 14:45:35 +01:00
actors.hpp
Make Restore/Damage Attribute/Skill effects continuous
2014-11-08 00:57:03 +01:00
aiactivate.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aiactivate.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aiavoiddoor.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aiavoiddoor.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aicombat.cpp
Fix #1734 : AI will stop combat if target disappear
2014-12-02 17:38:25 -02:00
aicombat.hpp
Moved all variables in temporary storage for AiCombat and some more for AiWander.
2014-10-10 00:16:17 +02:00
aicombataction.cpp
Combat AI: Don't attempt to cast spells when impossible to succeed ( Fixes #2059 )
2014-12-01 23:09:46 +01:00
aicombataction.hpp
aiescort.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aiescort.hpp
-improved trigonometric precision
2014-10-10 23:31:01 +02:00
aifollow.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aifollow.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aipackage.cpp
aipackage.hpp
Move AiWander path finder to temporary storage ( Fixes #2082 )
2014-12-01 23:09:46 +01:00
aipursue.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aipursue.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aisequence.cpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
aisequence.hpp
Fix LNK2019 link error on Visual Studio 2010 builds
2014-10-14 16:10:19 +02:00
aistate.hpp
Travis CI fix?
2014-10-10 23:34:58 +02:00
aitravel.cpp
removed unecessary PathFinders
2014-10-08 23:09:50 +02:00
aitravel.hpp
removed unecessary PathFinders
2014-10-08 23:09:50 +02:00
aiwander.cpp
AiWander: move idle animation handling to non-delayed section ( Fixes #2073 )
2014-12-01 23:09:46 +01:00
aiwander.hpp
Move AiWander path finder to temporary storage ( Fixes #2082 )
2014-12-01 23:09:46 +01:00
alchemy.cpp
Compile fix
2014-10-20 17:45:24 +02:00
alchemy.hpp
Add automatic potion naming
2014-10-20 17:45:11 +02:00
autocalcspell.cpp
autocalcspell.hpp
character.cpp
Fix animation glitch caused by knockdown
2014-12-05 22:02:18 +01:00
character.hpp
Draft how to move temporary package state to CharacterController.
2014-10-08 10:58:52 +02:00
combat.cpp
Fix divisions by zero in normalizedEncumbrance
2014-10-05 15:50:01 +02:00
combat.hpp
creaturestats.cpp
Fix fatigue recalculation using older value (oops)
2014-12-03 18:28:34 +01:00
creaturestats.hpp
Make recalculation of magicka less aggressive ( Fixes #2155 )
2014-11-28 14:45:35 +01:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp
Overwrite existing records in IndexedStore ( Fixes #2182 )
2014-12-05 15:58:05 +01:00
mechanicsmanagerimp.hpp
Fix stolen faction-owned items not being confiscated
2014-10-31 00:25:37 +01:00
movement.hpp
npcstats.cpp
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
2014-10-05 16:47:55 +02:00
npcstats.hpp
Don't allow raising faction rank if the next rank has no name ( Fixes #1975 )
2014-10-05 16:47:55 +02:00
objects.cpp
objects.hpp
obstacle.cpp
obstacle.hpp
pathfinding.cpp
removed warning
2014-10-10 23:51:29 +02:00
pathfinding.hpp
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp
Make spells cast by scripts always succeed ( Fixes #1993 )
2014-10-12 17:18:27 +02:00
spellcasting.hpp
Make spells cast by scripts always succeed ( Fixes #1993 )
2014-10-12 17:18:27 +02:00
spells.cpp
Fix invalidated iterator
2014-11-02 15:40:08 +01:00
spells.hpp
stat.cpp
stat.hpp
Make Restore/Damage Attribute/Skill effects continuous
2014-11-08 00:57:03 +01:00
steering.cpp
steering.hpp