1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00
fredzio 1bfaf353be Explicitely store all the potential states an Actor can have into the
ActActorFrameData structure. It makes it easier to reason about the
simulation (and hopefully simplify it).
Remove atomics from Actor class as a side effect.

Rename mFloatToSurface to mInert to make is explicit what it represent, not what it is used for
Store the Actor rotation (1 Vec2) instead of the whole ESM::Position (2 Vec3)
2021-08-07 13:38:24 +02:00
..
2021-08-04 17:49:57 -07:00
2021-08-04 19:14:24 +03:00
2021-08-04 17:49:57 -07:00
2019-04-28 18:21:31 -04:00
2016-12-15 13:09:40 +01:00
2021-07-22 15:55:30 -07:00
2021-08-01 03:04:12 +01:00