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https://gitlab.com/OpenMW/openmw.git
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01c712d5f1
Mostly to distinguish settings that affect properties of the generated navmesh.
74 lines
3.1 KiB
C++
74 lines
3.1 KiB
C++
#ifndef COMPONENTS_SETTINGS_H
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#define COMPONENTS_SETTINGS_H
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#include "categories.hpp"
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#include <set>
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#include <map>
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#include <string>
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#include <osg/Vec2f>
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#include <osg/Vec3f>
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namespace Settings
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{
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///
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/// \brief Settings management (can change during runtime)
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///
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class Manager
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{
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public:
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static CategorySettingValueMap mDefaultSettings;
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static CategorySettingValueMap mUserSettings;
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static CategorySettingVector mChangedSettings;
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///< tracks all the settings that were changed since the last apply() call
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void clear();
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///< clears all settings and default settings
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void loadDefault (const std::string& file);
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///< load file as the default settings (can be overridden by user settings)
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void loadUser (const std::string& file);
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///< load file as user settings
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void saveUser (const std::string& file);
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///< save user settings to file
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static void resetPendingChange(const std::string &setting, const std::string &category);
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///< resets a single pending change
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static void resetPendingChanges();
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///< resets the list of all pending changes
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static void resetPendingChanges(const CategorySettingVector& filter);
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///< resets only the pending changes listed in the filter
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static CategorySettingVector getPendingChanges();
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///< returns the list of changed settings
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static CategorySettingVector getPendingChanges(const CategorySettingVector& filter);
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///< returns the list of changed settings intersecting with the filter
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static int getInt (const std::string& setting, const std::string& category);
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static std::int64_t getInt64 (const std::string& setting, const std::string& category);
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static float getFloat (const std::string& setting, const std::string& category);
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static double getDouble (const std::string& setting, const std::string& category);
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static std::string getString (const std::string& setting, const std::string& category);
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static bool getBool (const std::string& setting, const std::string& category);
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static osg::Vec2f getVector2 (const std::string& setting, const std::string& category);
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static osg::Vec3f getVector3 (const std::string& setting, const std::string& category);
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static void setInt (const std::string& setting, const std::string& category, int value);
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static void setFloat (const std::string& setting, const std::string& category, float value);
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static void setDouble (const std::string& setting, const std::string& category, double value);
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static void setString (const std::string& setting, const std::string& category, const std::string& value);
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static void setBool (const std::string& setting, const std::string& category, bool value);
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static void setVector2 (const std::string& setting, const std::string& category, osg::Vec2f value);
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static void setVector3 (const std::string& setting, const std::string& category, osg::Vec3f value);
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};
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}
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#endif // COMPONENTS_SETTINGS_H
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