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scrawl
aae43dbff5
Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
2016-03-11 16:10:39 +01:00
..
controller.cpp
Account for UV coordinate flip in UVController (
Fixes
#3203
)
2016-02-11 16:22:54 +01:00
controller.hpp
Remove debug output
2016-02-09 21:16:11 +01:00
nifloader.cpp
Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
2016-03-11 16:10:39 +01:00
nifloader.hpp
More renaming of TextureManager -> ImageManager
2016-02-05 23:10:27 +01:00
particle.cpp
Include cleanup
2016-03-10 14:29:45 +01:00
particle.hpp
Include cleanup
2016-03-10 14:29:45 +01:00
userdata.hpp
Change rotation/scale workaround in preparation for loading .kf controllers
2015-03-22 22:55:35 +01:00