mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-04 02:41:19 +00:00
19 lines
554 B
C++
19 lines
554 B
C++
#include "aiface.hpp"
|
|
|
|
#include "../mwworld/ptr.hpp"
|
|
|
|
#include "steering.hpp"
|
|
|
|
MWMechanics::AiFace::AiFace(float targetX, float targetY)
|
|
: mTargetX(targetX)
|
|
, mTargetY(targetY)
|
|
{
|
|
}
|
|
|
|
bool MWMechanics::AiFace::execute(const MWWorld::Ptr& actor, MWMechanics::CharacterController& /*characterController*/,
|
|
MWMechanics::AiState& /*state*/, float /*duration*/)
|
|
{
|
|
osg::Vec3f dir = osg::Vec3f(mTargetX, mTargetY, 0) - actor.getRefData().getPosition().asVec3();
|
|
return zTurn(actor, std::atan2(dir.x(), dir.y()), osg::DegreesToRadians(3.f));
|
|
}
|