mirror of
https://gitlab.com/OpenMW/openmw.git
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171 lines
5.2 KiB
C++
171 lines
5.2 KiB
C++
#include "probe.hpp"
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#include <MyGUI_TextIterator.h>
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#include <MyGUI_UString.h>
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#include <components/esm3/loadnpc.hpp>
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#include <components/esm3/loadprob.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "classmodel.hpp"
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#include "nameorid.hpp"
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namespace MWClass
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{
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Probe::Probe()
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: MWWorld::RegisteredClass<Probe>(ESM::Probe::sRecordId)
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{
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}
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void Probe::insertObjectRendering(
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const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty())
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{
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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std::string_view Probe::getModel(const MWWorld::ConstPtr& ptr) const
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{
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return getClassModel<ESM::Probe>(ptr);
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}
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std::string_view Probe::getName(const MWWorld::ConstPtr& ptr) const
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{
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return getNameOrId<ESM::Probe>(ptr);
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}
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std::unique_ptr<MWWorld::Action> Probe::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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ESM::RefId Probe::getScript(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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return ref->mBase->mScript;
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}
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std::pair<std::vector<int>, bool> Probe::getEquipmentSlots(const MWWorld::ConstPtr& ptr) const
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{
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std::vector<int> slots_;
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slots_.push_back(int(MWWorld::InventoryStore::Slot_CarriedRight));
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return std::make_pair(slots_, false);
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}
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int Probe::getValue(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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return ref->mBase->mData.mValue;
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}
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const ESM::RefId& Probe::getUpSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static const ESM::RefId sound = ESM::RefId::stringRefId("Item Probe Up");
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return sound;
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}
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const ESM::RefId& Probe::getDownSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static const ESM::RefId sound = ESM::RefId::stringRefId("Item Probe Down");
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return sound;
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}
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const std::string& Probe::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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return ref->mBase->mIcon;
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}
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MWGui::ToolTipInfo Probe::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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MWGui::ToolTipInfo info;
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std::string_view name = getName(ptr);
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info.caption = MyGUI::TextIterator::toTagsString(MyGUI::UString(name)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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int remainingUses = getItemHealth(ptr);
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text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses);
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text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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{
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info.extra += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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info.extra += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
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}
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info.text = std::move(text);
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return info;
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}
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std::unique_ptr<MWWorld::Action> Probe::use(const MWWorld::Ptr& ptr, bool force) const
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{
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std::unique_ptr<MWWorld::Action> action = std::make_unique<MWWorld::ActionEquip>(ptr, force);
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action->setSound(getUpSoundId(ptr));
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return action;
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}
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MWWorld::Ptr Probe::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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std::pair<int, std::string_view> Probe::canBeEquipped(const MWWorld::ConstPtr& ptr, const MWWorld::Ptr& npc) const
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{
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// Do not allow equip tools from inventory during attack
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if (MWBase::Environment::get().getMechanicsManager()->isAttackingOrSpell(npc)
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&& MWBase::Environment::get().getWindowManager()->isGuiMode())
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return { 0, "#{sCantEquipWeapWarning}" };
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return { 1, {} };
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}
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bool Probe::canSell(const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::Probes) != 0;
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}
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int Probe::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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return ref->mBase->mData.mUses;
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}
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float Probe::getWeight(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Probe>* ref = ptr.get<ESM::Probe>();
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return ref->mBase->mData.mWeight;
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}
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}
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