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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/apps/openmw/mwrender
2013-10-13 18:55:49 +02:00
..
.gitignore
activatoranimation.cpp
activatoranimation.hpp
actors.cpp
actors.hpp
animation.cpp Use the non-accumulation root's parent as the accumulation root 2013-08-25 16:08:42 -07:00
animation.hpp
camera.cpp Fixed first person offset to use world transform 2013-10-02 07:03:39 -04:00
camera.hpp Refactored, moved logic out of NpcAnimation 2013-10-02 05:16:52 -04:00
cell.hpp
characterpreview.cpp Remove an unneeded forceUpdate method 2013-08-08 15:37:08 -07:00
characterpreview.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp Refactored loading screen 2013-08-27 15:48:13 +02:00
globalmap.hpp Refactored loading screen 2013-08-27 15:48:13 +02:00
localmap.cpp Fix a cell border seam on the map 2013-08-31 04:36:23 +02:00
localmap.hpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
npcanimation.cpp Fixed first person offset to use world transform 2013-10-02 07:03:39 -04:00
npcanimation.hpp Refactored, moved logic out of NpcAnimation 2013-10-02 05:16:52 -04:00
objects.cpp Use a smaller static geometry size for interior cells 2013-08-25 16:08:43 -07:00
objects.hpp
occlusionquery.cpp
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Merge remote-tracking branch 'scrawl/master' 2013-10-13 18:55:49 +02:00
renderingmanager.hpp Renamed Terrain::Terrain to Terrain::World to make VC happy 2013-08-27 16:01:16 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
shadows.hpp
sky.cpp
sky.hpp
terrainstorage.cpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
terrainstorage.hpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
videoplayer.cpp Ogre 1.9 compatibility changes 2013-08-29 17:14:25 +02:00
videoplayer.hpp
water.cpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
water.hpp