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https://gitlab.com/OpenMW/openmw.git
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65cdd489fb
Fixed some types removed useless header applied clang format fixed compile tests fixed clang tidy, and closer to logic before this MR Removed hardcoded refids unless there is a returned value we don't use static RefIds can use == between RefId and hardcoded string Fix clang format Fixed a few instances where std::string was used, when only const std::string& was needed removed unused variable
32 lines
666 B
C++
32 lines
666 B
C++
#ifndef OPENMW_ESM_SPELLLIST_H
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#define OPENMW_ESM_SPELLLIST_H
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#include <components/esm/refid.hpp>
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#include <string>
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#include <vector>
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/** A list of references to spells and spell effects. This is shared
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between the records BSGN, NPC and RACE.
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NPCS subrecord.
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*/
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struct SpellList
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{
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std::vector<ESM::RefId> mList;
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/// Is this spell ID in mList?
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bool exists(const ESM::RefId& spell) const;
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/// Load one spell, assumes the subrecord name was already read
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void add(ESMReader& esm);
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void save(ESMWriter& esm) const;
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};
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}
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#endif
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