1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-01 03:21:41 +00:00
OpenMW/components/esm3/spelllist.hpp
florent.teppe 65cdd489fb create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
Fixed some types

removed useless header

applied clang format

fixed compile tests

fixed clang tidy, and closer to logic before this MR

Removed hardcoded refids

unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string

Fix clang format

Fixed a few instances where std::string was used, when only const std::string& was needed

removed unused variable
2022-12-27 19:15:57 +01:00

32 lines
666 B
C++

#ifndef OPENMW_ESM_SPELLLIST_H
#define OPENMW_ESM_SPELLLIST_H
#include <components/esm/refid.hpp>
#include <string>
#include <vector>
namespace ESM
{
class ESMReader;
class ESMWriter;
/** A list of references to spells and spell effects. This is shared
between the records BSGN, NPC and RACE.
NPCS subrecord.
*/
struct SpellList
{
std::vector<ESM::RefId> mList;
/// Is this spell ID in mList?
bool exists(const ESM::RefId& spell) const;
/// Load one spell, assumes the subrecord name was already read
void add(ESMReader& esm);
void save(ESMWriter& esm) const;
};
}
#endif