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OpenMW/apps/openmw/mwlua/magicbindings.hpp

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303 B
C++

#ifndef MWLUA_MAGICBINDINGS_H
#define MWLUA_MAGICBINDINGS_H
#include <sol/forward.hpp>
#include "context.hpp"
namespace MWLua
{
sol::table initCoreMagicBindings(const Context& context);
void addActorMagicBindings(sol::table& actor, const Context& context);
}
#endif // MWLUA_MAGICBINDINGS_H