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a2c42ab5a2
esm_reader.hpp loadacti.hpp loadalch.hpp loadappa.hpp loadarmo.hpp loadbody.hpp loadbook.hpp loadbsgn.hpp loadcell.hpp loadclas.hpp loadclot.hpp loadland.hpp Updated code style in defs.hpp
33 lines
821 B
C++
33 lines
821 B
C++
#include "loadland.hpp"
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namespace ESM
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{
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void Land::load(ESMReader &esm)
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{
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// Get the grid location
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esm.getSubNameIs("INTV");
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esm.getSubHeaderIs(8);
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esm.getT<int>(X);
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esm.getT<int>(Y);
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esm.getHNT(flags, "DATA");
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// Store the file position
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context = esm.getContext();
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hasData = false;
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int cnt = 0;
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// Skip these here. Load the actual data when the cell is loaded.
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if(esm.isNextSub("VNML")) {esm.skipHSubSize(12675);cnt++;}
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if(esm.isNextSub("VHGT")) {esm.skipHSubSize(4232);cnt++;}
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if(esm.isNextSub("WNAM")) esm.skipHSubSize(81);
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if(esm.isNextSub("VCLR")) esm.skipHSubSize(12675);
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if(esm.isNextSub("VTEX")) {esm.skipHSubSize(512);cnt++;}
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// We need all three of VNML, VHGT and VTEX in order to use the
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// landscape.
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hasData = (cnt == 3);
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}
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}
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