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https://gitlab.com/OpenMW/openmw.git
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152 lines
4.5 KiB
C++
152 lines
4.5 KiB
C++
#include "repair.hpp"
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#include <MyGUI_TextIterator.h>
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#include <MyGUI_UString.h>
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#include <components/esm3/loadnpc.hpp>
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#include <components/esm3/loadrepa.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwworld/actionrepair.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "classmodel.hpp"
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#include "nameorid.hpp"
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namespace MWClass
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{
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Repair::Repair()
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: MWWorld::RegisteredClass<Repair>(ESM::Repair::sRecordId)
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{
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}
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void Repair::insertObjectRendering(
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const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const
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{
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if (!model.empty())
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{
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renderingInterface.getObjects().insertModel(ptr, model);
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}
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}
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std::string_view Repair::getModel(const MWWorld::ConstPtr& ptr) const
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{
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return getClassModel<ESM::Repair>(ptr);
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}
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std::string_view Repair::getName(const MWWorld::ConstPtr& ptr) const
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{
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return getNameOrId<ESM::Repair>(ptr);
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}
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std::unique_ptr<MWWorld::Action> Repair::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
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{
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return defaultItemActivate(ptr, actor);
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}
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ESM::RefId Repair::getScript(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mScript;
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}
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int Repair::getValue(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mData.mValue;
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}
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const ESM::RefId& Repair::getUpSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static auto val = ESM::RefId::stringRefId("Item Repair Up");
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return val;
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}
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const ESM::RefId& Repair::getDownSoundId(const MWWorld::ConstPtr& ptr) const
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{
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static auto val = ESM::RefId::stringRefId("Item Repair Down");
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return val;
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}
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const std::string& Repair::getInventoryIcon(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mIcon;
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}
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bool Repair::hasItemHealth(const MWWorld::ConstPtr& ptr) const
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{
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return true;
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}
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int Repair::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mData.mUses;
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}
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MWGui::ToolTipInfo Repair::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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MWGui::ToolTipInfo info;
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std::string_view name = getName(ptr);
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info.caption = MyGUI::TextIterator::toTagsString(MyGUI::UString(name)) + MWGui::ToolTips::getCountString(count);
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info.icon = ref->mBase->mIcon;
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std::string text;
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int remainingUses = getItemHealth(ptr);
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text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses);
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text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality);
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text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}");
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text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}");
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if (MWBase::Environment::get().getWindowManager()->getFullHelp())
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{
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info.extra += MWGui::ToolTips::getCellRefString(ptr.getCellRef());
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info.extra += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script");
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}
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info.text = std::move(text);
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return info;
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}
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MWWorld::Ptr Repair::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return MWWorld::Ptr(cell.insert(ref), &cell);
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}
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std::unique_ptr<MWWorld::Action> Repair::use(const MWWorld::Ptr& ptr, bool force) const
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{
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return std::make_unique<MWWorld::ActionRepair>(ptr, force);
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}
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bool Repair::canSell(const MWWorld::ConstPtr& item, int npcServices) const
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{
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return (npcServices & ESM::NPC::RepairItem) != 0;
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}
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float Repair::getWeight(const MWWorld::ConstPtr& ptr) const
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{
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const MWWorld::LiveCellRef<ESM::Repair>* ref = ptr.get<ESM::Repair>();
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return ref->mBase->mData.mWeight;
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}
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}
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