#include "repair.hpp" #include #include #include #include #include "../mwbase/environment.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwworld/actionrepair.hpp" #include "../mwworld/cellstore.hpp" #include "../mwworld/ptr.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" #include "classmodel.hpp" #include "nameorid.hpp" namespace MWClass { Repair::Repair() : MWWorld::RegisteredClass(ESM::Repair::sRecordId) { } void Repair::insertObjectRendering( const MWWorld::Ptr& ptr, const std::string& model, MWRender::RenderingInterface& renderingInterface) const { if (!model.empty()) { renderingInterface.getObjects().insertModel(ptr, model); } } std::string_view Repair::getModel(const MWWorld::ConstPtr& ptr) const { return getClassModel(ptr); } std::string_view Repair::getName(const MWWorld::ConstPtr& ptr) const { return getNameOrId(ptr); } std::unique_ptr Repair::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { return defaultItemActivate(ptr, actor); } ESM::RefId Repair::getScript(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mScript; } int Repair::getValue(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mData.mValue; } const ESM::RefId& Repair::getUpSoundId(const MWWorld::ConstPtr& ptr) const { static auto val = ESM::RefId::stringRefId("Item Repair Up"); return val; } const ESM::RefId& Repair::getDownSoundId(const MWWorld::ConstPtr& ptr) const { static auto val = ESM::RefId::stringRefId("Item Repair Down"); return val; } const std::string& Repair::getInventoryIcon(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mIcon; } bool Repair::hasItemHealth(const MWWorld::ConstPtr& ptr) const { return true; } int Repair::getItemMaxHealth(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mData.mUses; } MWGui::ToolTipInfo Repair::getToolTipInfo(const MWWorld::ConstPtr& ptr, int count) const { const MWWorld::LiveCellRef* ref = ptr.get(); MWGui::ToolTipInfo info; std::string_view name = getName(ptr); info.caption = MyGUI::TextIterator::toTagsString(MyGUI::UString(name)) + MWGui::ToolTips::getCountString(count); info.icon = ref->mBase->mIcon; std::string text; int remainingUses = getItemHealth(ptr); text += "\n#{sUses}: " + MWGui::ToolTips::toString(remainingUses); text += "\n#{sQuality}: " + MWGui::ToolTips::toString(ref->mBase->mData.mQuality); text += MWGui::ToolTips::getWeightString(ref->mBase->mData.mWeight, "#{sWeight}"); text += MWGui::ToolTips::getValueString(ref->mBase->mData.mValue, "#{sValue}"); if (MWBase::Environment::get().getWindowManager()->getFullHelp()) { info.extra += MWGui::ToolTips::getCellRefString(ptr.getCellRef()); info.extra += MWGui::ToolTips::getMiscString(ref->mBase->mScript.getRefIdString(), "Script"); } info.text = std::move(text); return info; } MWWorld::Ptr Repair::copyToCellImpl(const MWWorld::ConstPtr& ptr, MWWorld::CellStore& cell) const { const MWWorld::LiveCellRef* ref = ptr.get(); return MWWorld::Ptr(cell.insert(ref), &cell); } std::unique_ptr Repair::use(const MWWorld::Ptr& ptr, bool force) const { return std::make_unique(ptr, force); } bool Repair::canSell(const MWWorld::ConstPtr& item, int npcServices) const { return (npcServices & ESM::NPC::RepairItem) != 0; } float Repair::getWeight(const MWWorld::ConstPtr& ptr) const { const MWWorld::LiveCellRef* ref = ptr.get(); return ref->mBase->mData.mWeight; } }