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mirror of https://gitlab.com/OpenMW/openmw.git synced 2024-12-28 18:18:52 +00:00
OpenMW/apps/openmw/mwscript/scriptmanagerimp.hpp
elsid 89bb04e8fd
Exit with fatal error on duplicated instruction code
Instead of causing SIGABRT which is more confusing.
2024-06-28 22:24:24 +02:00

91 lines
2.4 KiB
C++

#ifndef GAME_SCRIPT_SCRIPTMANAGER_H
#define GAME_SCRIPT_SCRIPTMANAGER_H
#include <map>
#include <set>
#include <string>
#include <components/compiler/fileparser.hpp>
#include <components/compiler/streamerrorhandler.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/types.hpp>
#include <components/esm/refid.hpp>
#include "../mwbase/scriptmanager.hpp"
#include "globalscripts.hpp"
namespace MWWorld
{
class ESMStore;
}
namespace Compiler
{
class Context;
}
namespace Interpreter
{
class Context;
class Interpreter;
}
namespace MWScript
{
class ScriptManager : public MWBase::ScriptManager
{
Compiler::StreamErrorHandler mErrorHandler;
const MWWorld::ESMStore& mStore;
Compiler::Context& mCompilerContext;
Compiler::FileParser mParser;
Interpreter::Interpreter mInterpreter;
struct CompiledScript
{
Interpreter::Program mProgram;
Compiler::Locals mLocals;
std::set<ESM::RefId> mInactive;
explicit CompiledScript(Interpreter::Program&& program, const Compiler::Locals& locals)
: mProgram(std::move(program))
, mLocals(locals)
{
}
};
std::unordered_map<ESM::RefId, CompiledScript> mScripts;
GlobalScripts mGlobalScripts;
std::unordered_map<ESM::RefId, Compiler::Locals> mOtherLocals;
std::vector<ESM::RefId> mScriptBlacklist;
public:
ScriptManager(const MWWorld::ESMStore& store, Compiler::Context& compilerContext, int warningsMode,
const std::vector<ESM::RefId>& scriptBlacklist);
void clear() override;
bool run(const ESM::RefId& name, Interpreter::Context& interpreterContext) override;
///< Run the script with the given name (compile first, if not compiled yet)
bool compile(const ESM::RefId& name) override;
///< Compile script with the given namen
/// \return Success?
std::pair<int, int> compileAll() override;
///< Compile all scripts
/// \return count, success
const Compiler::Locals& getLocals(const ESM::RefId& name) override;
///< Return locals for script \a name.
GlobalScripts& getGlobalScripts() override;
const Compiler::Extensions& getExtensions() const override;
};
}
#endif