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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
OpenMW/apps/openmw
2024-11-16 11:56:01 +01:00
..
mwbase
mwclass Only play critical hit sound for health damage (#8207) 2024-10-27 08:17:33 +03:00
mwdialogue
mwgui Update spell icons if the world is unpaused 2024-10-31 11:22:49 +03:00
mwinput
mwlua Use the right deserializer for unloaded scripts 2024-11-09 13:05:39 +01:00
mwmechanics Merge branch 'whycantitalkthedoorintoopening' into 'master' 2024-11-07 17:55:40 +00:00
mwphysics Use normalized path for correctActorModelPath 2024-11-03 13:50:17 +01:00
mwrender Preserve node level data variance when merging objects in the active grid 2024-11-16 11:56:01 +01:00
mwscript Make GetHealthGetRatio return 1 for actors with a max health of 0 2024-11-12 21:29:18 +01:00
mwsound Play region sounds in quasi exteriors 2024-10-19 10:43:50 +02:00
mwstate Don't trigger onStateChanged until the game is in a running state 2024-10-20 10:50:18 +02:00
mwworld Use normalized path for correctActorModelPath 2024-11-03 13:50:17 +01:00
android_main.cpp
CMakeLists.txt
doc.hpp
engine.cpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
engine.hpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
main.cpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
options.cpp Exterminate script blacklisting (#8214) 2024-10-31 14:59:55 +03:00
options.hpp
profile.hpp