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Make GetHealthGetRatio return 1 for actors with a max health of 0
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@ -365,7 +365,7 @@ namespace MWScript
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const MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats(ptr);
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runtime.push(stats.getDynamic(mIndex).getRatio());
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runtime.push(stats.getDynamic(mIndex).getRatio(false));
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}
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};
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