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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 21:39:26 +00:00
OpenMW/apps/openmw/mwrender
2013-11-09 07:51:46 +01:00
..
.gitignore
activatoranimation.cpp Create the Animation SceneNode in the constructor 2013-08-06 19:49:05 -07:00
activatoranimation.hpp
actors.cpp
actors.hpp Make insertBegin internal 2013-08-07 03:56:07 -07:00
animation.cpp Refactor ActiveSpells to track range type. Added basic self range magic. 2013-11-09 07:51:46 +01:00
animation.hpp Remove unused function 2013-08-08 04:40:30 -07:00
camera.cpp Fixed first person offset to use world transform 2013-10-02 07:03:39 -04:00
camera.hpp Refactored, moved logic out of NpcAnimation 2013-10-02 05:16:52 -04:00
cell.hpp
characterpreview.cpp Remove an unneeded forceUpdate method 2013-08-08 15:37:08 -07:00
characterpreview.hpp
compositors.cpp
compositors.hpp
creatureanimation.cpp Create the Animation SceneNode in the constructor 2013-08-06 19:49:05 -07:00
creatureanimation.hpp
debugging.cpp
debugging.hpp
externalrendering.hpp
globalmap.cpp Refactored loading screen 2013-08-27 15:48:13 +02:00
globalmap.hpp Refactored loading screen 2013-08-27 15:48:13 +02:00
localmap.cpp Fix a cell border seam on the map 2013-08-31 04:36:23 +02:00
localmap.hpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
npcanimation.cpp Fixed first person offset to use world transform 2013-10-02 07:03:39 -04:00
npcanimation.hpp Refactored, moved logic out of NpcAnimation 2013-10-02 05:16:52 -04:00
objects.cpp Use a smaller static geometry size for interior cells 2013-08-25 16:08:43 -07:00
objects.hpp Make insertBegin internal 2013-08-07 03:56:07 -07:00
occlusionquery.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
occlusionquery.hpp
refraction.cpp
refraction.hpp
renderconst.hpp
renderinginterface.hpp
renderingmanager.cpp Merge remote-tracking branch 'scrawl/master' 2013-10-13 18:55:49 +02:00
renderingmanager.hpp Renamed Terrain::Terrain to Terrain::World to make VC happy 2013-08-27 16:01:16 +02:00
ripplesimulation.cpp
ripplesimulation.hpp
shadows.cpp Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
shadows.hpp
sky.cpp
sky.hpp
terrainstorage.cpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
terrainstorage.hpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
videoplayer.cpp Ogre 1.9 compatibility changes 2013-08-29 17:14:25 +02:00
videoplayer.hpp
water.cpp New terrain renderer - improvements: 2013-08-19 20:34:20 +02:00
water.hpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00