Alexei Kotov
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12abd30e9f
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Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
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2023-10-29 04:11:40 +03:00 |
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elsid
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7e5a1cec04
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Use settings values for Terrain settings
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2023-10-27 22:32:20 +02:00 |
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elsid
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dcd81d026f
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Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
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2023-10-27 14:31:23 +02:00 |
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elsid
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7ac402390a
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Use settings values for Water settings
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2023-10-15 23:24:46 +02:00 |
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psi29a
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de11bbc008
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Merge branch 'settings_values_shaders' into 'master'
Use settings values for Shaders settings (#6876)
See merge request OpenMW/openmw!3489
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2023-10-13 07:34:43 +00:00 |
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elsid
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08902371b4
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
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Alexei Kotov
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8c58ec9c32
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Merge branch 'esm4actors' into 'master'
Show ESM4 NPCs
See merge request OpenMW/openmw!3312
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2023-10-11 21:33:14 +00:00 |
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psi29a
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01ee448c61
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Merge branch 'settings_values_navigator' into 'master'
Use settings values for Navigator settings (#6876)
See merge request OpenMW/openmw!3468
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2023-10-10 03:24:33 +00:00 |
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elsid
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7b4b8763ff
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Use settings values for Post Processing settings
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2023-10-08 11:58:16 +02:00 |
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Petr Mikheev
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3882a5f25a
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update
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2023-10-07 17:21:25 +02:00 |
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Petr Mikheev
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b4552d47f6
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Don't use ESM4 mHeadFeamleParts; switch from manually adding "meshes\\" to correctMeshPath
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2023-10-07 17:21:25 +02:00 |
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Petr Mikheev
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1acac873cf
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Use "setObjectRoot" in esm4npcanimation.cpp
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2023-10-07 17:21:25 +02:00 |
|
Petr Mikheev
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4beed29404
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Changes required during review
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2023-10-07 17:21:25 +02:00 |
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Petr Mikheev
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2900351777
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Render ESM4 NPCs
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2023-10-07 17:21:25 +02:00 |
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elsid
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68de5690ef
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Use settings values for Navigator settings
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2023-10-01 11:10:04 +02:00 |
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elsid
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b3c8a15af1
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Parse navmesh render mode on reading settings
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2023-10-01 11:09:59 +02:00 |
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psi29a
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df1063be5d
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Merge branch 'thedichotomyof4' into 'master'
ESM4 upd8s: Fours and Worlds
Closes #7445
See merge request OpenMW/openmw!3454
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2023-09-29 08:16:30 +00:00 |
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elsid
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1d94527a19
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Avoid using settings in components to get actor model
Settings::Values are initialized only for engine. Accessing them from other
binaries leads to a crash.
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2023-09-27 21:00:46 +02:00 |
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Alexei Kotov
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9f8f2dd925
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Use parent worldspace terrain when requested
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2023-09-25 21:40:14 +03:00 |
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Petr Mikheev
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c67b866a11
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Replace const ESM::RefNum& -> ESM::RefNum
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2023-09-15 19:38:09 +02:00 |
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psi29a
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39a209cb78
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Merge branch 'settings_values_models' into 'master'
Use settings values for Models settings (#6876)
See merge request OpenMW/openmw!3413
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2023-09-11 06:55:17 +00:00 |
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elsid
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053a3caf7b
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Pass cache expiry delay to GenericResourceManager constructor
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2023-09-09 19:35:20 +02:00 |
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elsid
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ad509bb954
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Use settings values for Models settings
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2023-09-09 13:12:08 +02:00 |
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Petr Mikheev
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65cd518b44
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Update camera logic related to paused game / opened UI
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2023-09-03 04:21:18 +02:00 |
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elsid
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816d3772b9
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Cache absent land object
This allows to save on lookup in store.
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2023-08-27 01:32:36 +02:00 |
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elsid
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ba1b3ae962
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Avoid duplicated addEntryToObjectCache call
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2023-08-19 01:30:18 +02:00 |
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elsid
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b67ecb4e4f
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Remove redundant else
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2023-08-19 01:30:17 +02:00 |
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elsid
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9cebe78a51
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Avoid implicit cast to bool for pointers
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2023-08-19 01:30:17 +02:00 |
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elsid
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bda29819cf
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Reduce include dependency for land records
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2023-08-19 01:30:17 +02:00 |
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elsid
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dc05e9adbb
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Avoid redundant check for nullptr
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2023-08-19 01:30:17 +02:00 |
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elsid
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28614730da
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Pass land reference to LandObject constructor
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2023-08-19 01:30:17 +02:00 |
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elsid
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7c7577a6bd
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Do not recreate cache object
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2023-08-19 01:30:16 +02:00 |
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psi29a
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e21e3a0d46
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Merge branch 'time' into 'master'
Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
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2023-08-18 08:22:04 +00:00 |
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elsid
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5abbc56bf2
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Use proper cell size for ESM4 cells in CoordinateConverter
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2023-08-13 02:24:22 +02:00 |
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Petr Mikheev
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91c7585c8b
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Move some time-related function from World and WorldView to DateTimeManager
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2023-08-08 22:57:28 +02:00 |
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elsid
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2a49919b53
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Move esm3terrain to esmterrain
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2023-08-06 19:17:44 +02:00 |
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psi29a
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fadfffe22c
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Merge branch 'settings_values_map' into 'master'
Use settings values for Map settings (#6876)
See merge request OpenMW/openmw!3284
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2023-08-06 16:14:09 +00:00 |
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psi29a
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4aaffa72e5
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Merge branch 'more_coverity_fixes' into 'master'
More coverity fixes
See merge request OpenMW/openmw!3304
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2023-08-03 07:15:34 +00:00 |
|
Andrei Kortunov
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35561450f1
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
|
Andrei Kortunov
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d3d7a663c6
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
|
Andrei Kortunov
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deba5b4d47
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Catch unhandled exceptions
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2023-07-31 16:35:31 +04:00 |
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elsid
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dd54857610
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Add missing array include
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2023-07-29 00:29:03 +02:00 |
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elsid
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9acb93ab29
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Use settings values for Map settings
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2023-07-27 22:53:53 +02:00 |
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psi29a
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e073eab05e
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Merge branch 'more_evade_directions' into 'master'
Use more evade directions and filter by supporting animation (#7450)
Closes #7450
See merge request OpenMW/openmw!3210
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2023-07-27 09:32:39 +00:00 |
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psi29a
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b68ca259ae
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remove unused variables and commented out code
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2023-07-23 22:43:28 +02:00 |
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elsid
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b4868c6094
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Filter evade directions by supported animations
To avoid trying those which will not lead to any actor movement due to absent
animation.
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2023-07-22 17:30:40 +02:00 |
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elsid
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80ae8ce116
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Cache supported animations
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2023-07-22 17:30:40 +02:00 |
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Evil Eye
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7573004efc
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Implement the NegativeLight flag
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2023-07-17 18:00:15 +02:00 |
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Alexei Kotov
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80b7dec571
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Prevent object paging from leaking Vvardenfell into other exteriors
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2023-07-16 00:05:59 +03:00 |
|
Alexei Dobrohotov
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39c84c84da
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Cap global map cell size (bug #6222)
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2023-07-13 14:53:08 +03:00 |
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