scrawl
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c004fb778f
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
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scrawl
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5931fdcbde
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Implement NiBillboardNode. Flags not handled yet.
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2013-12-26 20:53:52 +01:00 |
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scrawl
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3452bd2e0b
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Add glow effect for enchanted items
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2013-11-20 00:13:12 +01:00 |
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scrawl
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0dc2e829dd
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
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Chris Robinson
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076e7d8e16
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Make insertBegin internal
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2013-08-07 03:56:07 -07:00 |
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Chris Robinson
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0458fd5531
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Remove unused/unneeded parameters
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2013-08-07 03:56:06 -07:00 |
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Chris Robinson
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80d271aeb1
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Remove unused stuff
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2013-08-07 01:31:01 -07:00 |
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Chris Robinson
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3555476dfd
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Use Animation-derived objects for generic objects
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2013-08-06 19:49:07 -07:00 |
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scrawl
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7dc30a01cd
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
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Glorf
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521bebd2f4
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Fallback system rewritten, added light fallbacks
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2013-03-15 10:17:30 +01:00 |
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scrawl
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cc9b72b9b1
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Removing some leftovers of mwRoot node
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2013-02-26 14:01:10 +01:00 |
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Chris Robinson
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74b8095fc7
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Use default parameters where appropriate
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2013-02-24 14:43:20 -08:00 |
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ChrisKCat
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9e7b559b09
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Merge pull request #6 from scrawl/lights
For light objects without an AttachLight bone, attach the light to the c...
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2013-02-24 14:12:53 -08:00 |
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scrawl
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1ae2d3c6ab
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For light objects without an AttachLight bone, attach the light to the center of the object instead of the origin.
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2013-02-24 19:00:06 +01:00 |
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greye
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6a8c532244
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fix and unify object cell change update in mwrender
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2013-02-24 15:04:56 +04:00 |
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scrawl
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f17ea109ca
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Fix light positions
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2013-02-23 04:06:05 +01:00 |
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Chris Robinson
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923d0d6eb4
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Fix up some header includes
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2013-02-06 21:47:09 -08:00 |
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Nathan Jeffords
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0f3712f284
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change flickering light's brightness pattern
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2013-01-06 14:29:22 -08:00 |
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greye
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0e3f70413e
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a very little comments
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2012-07-31 16:52:21 +04:00 |
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greye
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d6150b7482
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high-level implementation, unstable
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2012-07-30 23:28:14 +04:00 |
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scrawl
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865bfc6f47
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sync mrt_output setting
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2012-07-11 02:31:03 +02:00 |
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Marc Zinnschlag
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87667ab57e
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
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Marc Zinnschlag
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76174098c7
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Issue #107: CellStore moved from ESMS to MWWorld
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2012-06-29 16:48:50 +02:00 |
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scrawl
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c85c794c86
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
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scrawl
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4ce83badc9
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flickering lights
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2012-04-28 20:42:53 +02:00 |
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scrawl
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c6da3872b4
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light improvements
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2012-04-19 20:59:57 +02:00 |
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scrawl
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113bbfa253
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removed the now unneccesary SG for transparent objects
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2012-04-08 14:37:36 +02:00 |
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scrawl
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b8a470efcd
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put transparent objects in a seperate render queue, in order to not mess up the mrt textures
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2012-04-05 19:07:21 +02:00 |
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scrawl
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342464530d
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rotated map working
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2012-04-02 19:37:24 +02:00 |
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scrawl
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bb09c2189a
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lower rendering distance for small objects (reduce batch count)
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2012-03-27 00:45:25 +02:00 |
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scrawl
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5b38b17baf
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local map rendering (nothing to see yet, as it is not displayed in GUI)
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2012-03-10 15:28:18 +01:00 |
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Marc Zinnschlag
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784c6fe0ff
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some cleanup
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2012-02-06 10:41:13 +01:00 |
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Marc Zinnschlag
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e1600d9a2a
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fixed movable object cleanup for ordinary objects
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2012-02-06 10:29:18 +01:00 |
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Jason Hooks
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0d3338f867
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Some naming changes
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2011-11-22 02:39:28 -05:00 |
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Marc Zinnschlag
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51d5c7cd59
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Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
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2011-11-21 12:52:28 +01:00 |
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Jason Hooks
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7319f7a8c6
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Many bugs fixed related to changing cells
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2011-11-19 01:01:19 -05:00 |
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Jason Hooks
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4dc59dfbdd
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Scenenode flip
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2011-11-17 17:10:27 -05:00 |
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Jason Hooks
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bc58ef28cd
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Made corrections
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2011-11-12 15:58:22 -05:00 |
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Jason Hooks
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469086747e
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Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed
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2011-11-07 23:35:39 -05:00 |
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Jason Hooks
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c11b3a57c1
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Made buildStaticGeometry function
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2011-11-05 14:57:33 -04:00 |
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Jason Hooks
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8edcd4d15b
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removing tabs
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2011-11-04 21:57:39 -04:00 |
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Jason Hooks
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6c80e75deb
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More Objects functionality
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2011-11-04 21:48:52 -04:00 |
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Jason Hooks
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edf85b26f9
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Insert Mesh, Insert Light, insertBegin improved
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2011-11-03 19:40:37 -04:00 |
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Jason Hooks
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d49a02abe5
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new insertBegin()
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2011-11-02 22:41:48 -04:00 |
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Jason Hooks
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c2181d2091
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Dealing with scenenodes
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2011-11-02 00:13:33 -04:00 |
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Jason Hooks
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3d43a4cd33
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Made recommended changes
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2011-11-01 13:46:57 -04:00 |
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Jason Hooks
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f1bc5b0ab6
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Objects started, RenderingInterface
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2011-10-31 23:59:16 -04:00 |
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