scrawl
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1692b7f38e
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Merge pull request #1209 from dhustkoder/master
Added ConstContainerStoreIterator (Task #3092)
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2017-03-02 18:36:21 +01:00 |
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scrawl
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2873c10284
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Clean the object root of StateSets and hidden nodes
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2017-03-01 03:09:32 +01:00 |
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scrawl
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4e0011bfc8
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Improve NPC loading performance by caching the cleaned objectRoot
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2017-03-01 03:00:49 +01:00 |
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Rafael Moura
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6c2ce2b2a1
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Porting more ContainerStoreIterator usage to const version #4
removed const_cast revision
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2017-02-28 19:11:00 +00:00 |
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Rafael Moura
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7fa2703715
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Porting more ContainerStoreIterator usage to const version #3
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2017-02-28 14:31:51 +00:00 |
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Rafael Moura
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18a4b64f1a
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Porting more ContainerStoreIterator usage to const version #2
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2017-02-27 21:50:10 +00:00 |
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scrawl
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0772a03e98
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Print the object ID that animateCollisionShapes did not find the node for
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2017-02-27 00:41:27 +01:00 |
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scrawl
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d4781d419f
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Merge pull request #1220 from MiroslavR/tcl_collision
Fix actors colliding with noclipping player
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2017-02-26 23:27:40 +01:00 |
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Rafael Moura
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05cc69f6f1
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Porting more ContainerStoreIterator usage to const version
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2017-02-26 21:24:51 +00:00 |
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scrawl
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6f4c03aa32
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Avoid retrieving setting every frame
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2017-02-26 17:34:24 +01:00 |
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MiroslavR
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498a3d450b
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Fix actors colliding with noclipping player
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2017-02-26 04:28:28 +01:00 |
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scrawl
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75677f03e7
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Remove SceneManager::notifyAttached
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2017-02-24 02:58:41 +01:00 |
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scrawl
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afa39d121f
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Fix 'part has no parent' warning caused by destructing in the wrong order
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2017-02-24 02:58:41 +01:00 |
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scrawl
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a55604c549
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Avoid unnecessary AABB update when actor position has not changed
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2017-02-24 02:58:41 +01:00 |
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scrawl
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fb073e5c14
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Avoid unnecessary AABB update for rotationally invariant collision shapes
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2017-02-24 02:58:41 +01:00 |
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scrawl
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5198fc897d
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Fix collision glitch caused by Bullet AABB not being updated when an actor moves without turning
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2017-02-24 02:58:41 +01:00 |
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scrawl
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25ca89b560
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Avoid redundant allocations in Store::search
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2017-02-23 23:28:50 +01:00 |
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scrawl
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732212070d
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crashcatcher: complain when launching gdb fails
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2017-02-23 23:28:49 +01:00 |
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scrawl
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d163228199
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Fix updatePtr
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2017-02-22 21:02:34 +01:00 |
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scrawl
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00d4fea91c
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Derive Animation from osg::Referenced to allow the UnrefQueue to delete it
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2017-02-22 15:27:20 +01:00 |
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scrawl
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a5247394dc
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(Re)set the inventory listener outside of the Animation class
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2017-02-22 15:08:22 +01:00 |
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scrawl
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8f79fa3d72
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Add resource statistics panel opened with F4
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2017-02-22 14:28:45 +01:00 |
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scrawl
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b40ca9b60a
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Set the window rectangle on the Viewer's EventQueue
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2017-02-22 01:49:54 +01:00 |
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scrawl
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0fbd29ccb8
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Use additive alpha blending on the character preview
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2017-02-21 18:29:18 +01:00 |
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scrawl
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e38221edc9
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Set character preview's simulationTime to 0 to avoid flickering lights
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2017-02-21 18:25:25 +01:00 |
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scrawl
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a45335ffc3
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Do not reduce magicka in god mode
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2017-02-21 16:33:18 +01:00 |
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scrawl
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eefe1ed1a8
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Fix being affected by Silence in god mode
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2017-02-21 15:48:45 +01:00 |
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scrawl
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b9740fd2a1
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Fix btHeightFieldTerrainShape triangle layout to match rendering
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2017-02-21 04:47:11 +01:00 |
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scrawl
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3f27c8cc97
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Always print context for script warnings to remove the need for verbose option
(Fixes #2813)
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2017-02-21 04:32:59 +01:00 |
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scrawl
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9728a6967e
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Reset fall height when teleporting (Fixes #2629)
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2017-02-20 20:27:05 +01:00 |
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scrawl
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05ad0dca34
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Use ActionTeleport in COE/COC commands
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2017-02-20 20:26:45 +01:00 |
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scrawl
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7e02bb7348
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Preload summoned creature models before the spell is cast
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2017-02-20 19:58:00 +01:00 |
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scrawl
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22482b7eec
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Don't use xmesh.nif over mesh.nif for classes that don't make use of the separated keyframes
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2017-02-20 19:04:02 +01:00 |
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Rafael Moura
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9963601484
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Porting code to ConstContainerStoreIterator #1
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2017-02-19 15:18:35 +00:00 |
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scrawl
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481c440698
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Print OSG version on startup
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2017-02-19 13:26:45 +01:00 |
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Rafael Moura
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ecbde7b11e
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Added ConstContainerStoreIterator
using base template for ContainerStoreIterators
less template arguments for ContainerStoreIteratorBase
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2017-02-18 13:47:18 +00:00 |
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Allofich
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bc60421615
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Change NPC equip logic to be more like original
(Bug #3754)
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2017-02-18 21:59:09 +09:00 |
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scrawl
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f2174ee9f4
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Merge pull request #1217 from Allofich/follow
Fix loading 0-duration Follow and Escort packages
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2017-02-17 21:10:15 +01:00 |
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Allofich
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3897c49e30
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Fix loading 0-duration Follow and Escort packages
(Fixes #3755)
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2017-02-18 01:55:50 +09:00 |
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MiroslavR
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f883951d75
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Fix incorrect calculation of armor rating (Bug #3754)
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2017-02-17 03:11:37 +01:00 |
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Allofich
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621d3e56cf
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Fix Clang and OS X Travis CI warnings
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2017-02-17 02:08:39 +09:00 |
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scrawl
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f10edb71cc
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Add environment variable for disabling IncrementalCompileOperation
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2017-02-15 21:01:25 +01:00 |
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scrawl
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c4a89065a2
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Preload VFX of spells selected by AI actors
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2017-02-15 21:01:25 +01:00 |
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scrawl
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57b585570a
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Preload magic effect visuals of the player's selected weapon/spell
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2017-02-15 21:01:25 +01:00 |
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scrawl
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183c46b0ef
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Fix summoning effects
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2017-02-14 07:58:16 +01:00 |
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scrawl
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a495b9b884
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Fix wasteful allocations in Store<Land>::search
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2017-02-14 07:58:16 +01:00 |
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scrawl
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72c6b11cf8
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Move global map render to the worker thread
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2017-02-14 07:58:16 +01:00 |
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scrawl
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026a05718f
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Construct the WorkQueue in Engine
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2017-02-14 07:58:16 +01:00 |
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scrawl
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ddd6605608
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Move WNAM out of LandData to avoid redundant (de)allocations on startup
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2017-02-14 07:58:16 +01:00 |
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scrawl
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325bf66653
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Return const Land in ESMStore
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2017-02-14 07:58:16 +01:00 |
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