scrawl
27a05027f4
Fixes #1172 : Added basic loading/saving progress bar
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The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
2014-04-28 11:29:57 +02:00
Bret Curtis
ab224f93c9
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
Marc Zinnschlag
fc37c77a91
store global variables in saved game files
2013-12-12 12:19:25 +01:00
Marc Zinnschlag
b38bfe1f21
removed a redundant function for listing global variables
2013-12-10 15:22:38 +01:00
Marc Zinnschlag
51bfa5cde3
rewrote global variable storage (using ESM variant type now)
2013-12-10 15:09:58 +01:00
Tom Mason
f2c6907244
Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work
2012-12-20 23:16:34 +00:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
Marc Zinnschlag
77e03f0f31
fixed global variable search to properly handle injected variables (DaysPassed)
2010-07-21 15:01:35 +02:00
Marc Zinnschlag
e670753497
fixed handling of global variables of type short
2010-07-21 14:48:03 +02:00
Marc Zinnschlag
083b11c740
moved global variable handling into a separate class
2010-07-18 16:48:01 +02:00