scrawl
ddba9e5854
Improve performance of ItemView resize (reposition widgets instead of recreate)
2014-08-15 18:42:33 +02:00
scrawl
31d058b98c
Add workaround for ScrollView messing up canvas size ( Fixes #1700 )
...
TODO: Create fixed ScrollView widget?
2014-07-27 20:33:44 +02:00
scrawl
5fbce67b9d
Don't redraw ItemView if the size did not change
2014-07-11 04:30:44 +02:00
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
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- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
2014-06-05 22:13:18 +02:00
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
c8c0e5de38
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
scrawl
065f14579f
Fix a container window regression (oops)
2013-11-15 02:57:21 +01:00
scrawl
992a8e9c36
Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
2013-11-14 14:41:10 +01:00
Chris Robinson
3cff7b1e42
Don't assume icons have a period in their filename
2013-08-08 04:40:31 -07:00
scrawl
7dc30a01cd
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00