scrawl
6cd739678a
Fix dangling model pointer after reference cleanup ( Fixes #1653 )
2014-07-14 16:53:58 +02:00
scrawl
f2799ea1d9
Reset item model when reference is reset ( Fixes #1628 )
...
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
2014-07-12 18:53:22 +02:00
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
2014-05-22 20:50:00 +02:00
scrawl
b8f5cd6cb7
Forgot to apply the same fix to companion window
2013-11-16 23:55:54 +01:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
scrawl
bc6e1fd981
Add missing files
2013-03-31 14:36:03 +02:00