Note, I suspect Rng::rollClosedProbability() is not needed. The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
(cherry picked from commit 3f28634d1f617691c672e41a3ee950e6daec8c77)
# Conflicts:
# apps/openmw/mwclass/creature.cpp
# apps/openmw/mwclass/npc.cpp
# apps/openmw/mwgui/pickpocketitemmodel.cpp
# apps/openmw/mwgui/waitdialog.cpp
# apps/openmw/mwmechanics/combat.cpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
# components/CMakeLists.txt
# libs/openengine/misc/rng.cpp
Fixes compile error encountered on OSX 10.9 with g++
sophie:build pineapple$ g++ --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 6.0 (clang-600.0.56) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin13.4.0
Thread model: posix
The compilation error:
[ 24%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/renderingmanager.cpp.o
In file included from /Users/pineapple/git/openmw/apps/openmw/mwrender/renderingmanager.cpp:1:
In file included from /Users/pineapple/git/openmw/apps/openmw/mwrender/renderingmanager.hpp:4:
/Users/pineapple/git/openmw/openmw-deps/include/osg/ref_ptr:35:36: error: member access into incomplete type 'SceneUtil::UnrefWorkItem'
~ref_ptr() { if (_ptr) _ptr->unref(); _ptr = 0; }
^
/Users/pineapple/git/openmw/./components/sceneutil/unrefqueue.hpp:14:11: note: in instantiation of member function
'osg::ref_ptr<SceneUtil::UnrefWorkItem>::~ref_ptr' requested here
class UnrefQueue : public osg::Referenced
^
/Users/pineapple/git/openmw/./components/sceneutil/unrefqueue.hpp:10:11: note: forward declaration of 'SceneUtil::UnrefWorkItem'
class UnrefWorkItem;