scrawl
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801c0eb57c
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Detect Creature should detect alive creatures only (Fixes #2353)
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2015-02-09 20:15:41 +01:00 |
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scrawl
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c27c20a859
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Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
files/materials/water.shader
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2015-02-09 19:40:59 +01:00 |
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scrawl
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dbd4abd6fe
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Fix ripples for D3D - added simpler effect (Fixes #1649)
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2015-02-09 19:30:11 +01:00 |
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Marc Zinnschlag
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e9d6e4f6df
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Merge remote-tracking branch 'ace/include-cleanup'
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2015-02-09 18:03:28 +01:00 |
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Marc Zinnschlag
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985f7cbff9
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Merge remote-tracking branch 'miroslavr/master'
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2015-02-09 17:58:57 +01:00 |
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Alexander "Ace" Olofsson
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fce404acc5
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Remove some including of mwbase/world.hpp
Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
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2015-02-09 17:45:48 +01:00 |
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Alexander "Ace" Olofsson
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f2c5060cc0
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Fix cstdint issue on travis GCC build
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2015-02-09 16:37:20 +01:00 |
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Alexander "Ace" Olofsson
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d3128a12b6
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Remove a large include form mwbase/windowmanager.hpp
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2015-02-09 16:23:41 +01:00 |
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Alexander "Ace" Olofsson
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8c49812d56
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Remove unneeded include in obstacle.hpp
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2015-02-09 15:12:10 +01:00 |
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Alexander "Ace" Olofsson
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df5a08b6de
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
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Jordan Ayers
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ec3487b669
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Sun trajectory: handle mNightStart <= mSunriseTime
OMW Bug #781
Note: mNightStart == mSunriseTime is treated as 24-hour night.
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2015-02-08 14:31:45 -06:00 |
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scrawl
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e81d2a9dde
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Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
apps/openmw/mwmechanics/npcstats.cpp
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2015-02-08 21:28:29 +01:00 |
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scrawl
|
9dbd9af31c
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Adjust fix for Bug #2360 to repair affected savegames
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2015-02-08 21:26:58 +01:00 |
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scrawl
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b542143e3a
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Fix faction reputation case sensitivity issue (Fixes #2360)
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2015-02-08 21:04:01 +01:00 |
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scrawl
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ad8790fba0
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Fix setWaterLevel script instruction not affecting physics
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2015-02-08 15:50:40 +01:00 |
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scrawl
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01e32aef79
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Fix exception moving a disabled object between cells
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2015-02-08 14:34:31 +01:00 |
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MiroslavR
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2223a69ab8
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Fix getpcinjail returning 0 when the console is open
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2015-02-07 20:13:11 +01:00 |
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Jordan Ayers
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23024d2beb
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Re-work the sun's trajectory.
OMW Bug #781
Have the sun travel 15 degrees south of vertical.
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2015-02-07 12:36:27 -06:00 |
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MiroslavR
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9bbe6f8c5e
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Remove todo
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2015-02-07 18:39:05 +01:00 |
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MiroslavR
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1230cf49bf
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Properly center jail progress widget, fix a bug with it not disappearing if the console is open
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2015-02-07 18:38:41 +01:00 |
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Jordan Ayers
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2d17eaa5ea
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Fix argument name for setSunDirection.
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2015-02-06 22:26:58 -06:00 |
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MiroslavR
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1d9e973573
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Add training progress bar, implement jail screen, tweak wait dialog (Fixes #1714)
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2015-02-07 04:05:28 +01:00 |
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Marc Zinnschlag
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6c4920c58e
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Merge remote-tracking branch 'scrawl/master'
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2015-02-06 09:23:45 +01:00 |
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scrawl
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01b4177872
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Make sure birthsign spells are added when loading savegame
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2015-02-06 01:27:17 +01:00 |
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scrawl
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9ce3e4b4e1
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UI consistency fix in levelup dialog
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2015-02-06 01:27:17 +01:00 |
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scrawl
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61ec9196c8
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Cap the displayed attribute multiplier in levelup to attribute points left to 100
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2015-02-06 01:27:17 +01:00 |
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scrawl
|
b5e0e45c78
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Fix iLevelUpTotal not being used in the levelUp logic
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2015-02-06 01:27:17 +01:00 |
|
scrawl
|
55cd9b526c
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Skill progress bar changed to match MW
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2015-02-06 01:27:17 +01:00 |
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scrawl
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f0b1d889c0
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ESSImport: import player skill progress
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2015-02-06 01:27:17 +01:00 |
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scrawl
|
ae77eacd7e
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Skill progress refactoring
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2015-02-06 01:27:16 +01:00 |
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scrawl
|
dd8aab2a7f
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Adjust help for --load-savegame again
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2015-02-06 01:27:16 +01:00 |
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scrawl
|
356d1c7657
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ESSImport: convert stolen item tracker
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2015-02-06 01:27:16 +01:00 |
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scrawl
|
bea88c3643
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
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scrawl
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c1862cbfc2
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Clarify documentation for --load-savegame
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2015-02-05 04:18:43 +01:00 |
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scrawl
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8087a7d920
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Add possibility to dress up corpses (Fixes #2221)
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2015-02-05 04:18:43 +01:00 |
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scrawl
|
aa6ebcd75c
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Change stolen items handling to match MW (Fixes #1443, Fixes #2290)
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2015-02-05 04:18:43 +01:00 |
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scrawl
|
955505c167
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Remove unused function
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2015-02-05 04:18:43 +01:00 |
|
scrawl
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27dc49a135
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Rewrite game settings manager
Removes the abhorrent dependency on Ogre for this code and improves the error handling.
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2015-02-05 04:18:42 +01:00 |
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scrawl
|
6ea59c93ab
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Ignore the object scale in Move instruction (Fixes #2275)
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2015-02-05 04:18:42 +01:00 |
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scrawl
|
6d097fbfbd
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Normalise spelling of "levelled" throughout the code
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2015-02-05 04:18:42 +01:00 |
|
scrawl
|
0c6e2170db
|
Include cleanup
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2015-02-05 04:18:42 +01:00 |
|
Jordan Ayers
|
1f036c0381
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Patch for COC Spawn Issue.
OMW Bug #1079
Fall back to the first static's position, if there are no door markers.
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2015-02-04 12:10:56 -06:00 |
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scrawl
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fbb8998184
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Account for not yet listed cells in getInteriorPtrs
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2015-02-04 16:41:14 +01:00 |
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scrawl
|
14923f3e8b
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Fix for broken unsetRefNum
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2015-02-03 23:05:06 +01:00 |
|
MiroslavR
|
ee8f88fc42
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Reset health modifier when actor dies (Fixes #2330)
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2015-02-01 22:04:49 +01:00 |
|
Marc Zinnschlag
|
82ff737c31
|
Merge remote-tracking branch 'scrawl/master'
|
2015-02-01 12:10:28 +01:00 |
|
scrawl
|
7e33471edb
|
Fix code duplication
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2015-01-31 22:40:43 +01:00 |
|
scrawl
|
c98b7db4c1
|
Fix swim height, use fSwimHeightScale GMST
|
2015-01-31 22:40:43 +01:00 |
|
scrawl
|
56799c79f4
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Fix attachArrow exception when changing weapon (Fixes #2332)
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2015-01-31 22:40:42 +01:00 |
|
scrawl
|
fec8cf91f5
|
Add exception handling to various uses of DataStream::read
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2015-01-31 22:40:42 +01:00 |
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