Jan Borsodi
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e60b1f88d2
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Added unique names for skill/power sub-widgets.
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2010-09-13 21:52:08 +02:00 |
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Jan Borsodi
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4d36cf2b55
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Changed some variable names to follow Morrowind naming.
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2010-09-13 21:52:08 +02:00 |
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Jan Borsodi
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beee17b36f
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Implemented race dialog for character creation, it currently only contains hardcoded values.
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2010-09-13 21:52:07 +02:00 |
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Jan Borsodi
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0e1a761167
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Added initial implementation of inventory window, contains basic layout with hardcoded values.
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2010-09-13 21:52:07 +02:00 |
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Marc Zinnschlag
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7ea6a75a26
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another merge fix
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2010-09-10 13:01:37 +02:00 |
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Marc Zinnschlag
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1dc805d0d4
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Merge branch 'master' into exterior
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2010-09-08 15:38:19 +02:00 |
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Nicolay Korslund
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93ef530c93
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Minor fix on the last commit
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2010-09-07 19:52:54 +02:00 |
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athile
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11022f1520
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Fix crash at shutdown. updater() is still referenced by OGRE after it is deleted, since the SoundImpl is deleted by ~Engine before mRoot is deleted.
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2010-09-07 15:21:38 +01:00 |
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Nicolay Korslund
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d911653846
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Merge with athile's WIP windows build
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2010-09-02 12:55:27 +02:00 |
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Marc Zinnschlag
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6c4c90ef2d
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Merge branch 'script'
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2010-09-01 21:04:16 +02:00 |
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Marc Zinnschlag
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147dd57162
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added Lock and Unlock instructions
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2010-08-30 12:30:34 +02:00 |
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athile
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336fb1636c
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Windows fixes
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2010-08-30 11:19:45 +01:00 |
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Marc Zinnschlag
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61c4fa0630
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blocked using of locked doors (keys are not considered yet)
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2010-08-30 12:02:47 +02:00 |
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Marc Zinnschlag
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459dd82896
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implemented locking/unlocking for doors (can not be invoked by user interaction yet)
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2010-08-30 11:56:55 +02:00 |
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athile
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9e2129c4b3
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WIP Windows build
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2010-08-30 10:34:13 +01:00 |
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athile
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d955a0efc4
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WIP Windows build
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2010-08-30 02:12:54 +01:00 |
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Marc Zinnschlag
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a899a290c0
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modified code to avoid a warning on MSVC
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2010-08-29 23:40:59 +02:00 |
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Marc Zinnschlag
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d4bf916f18
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fixed uninitialized variable in engine
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2010-08-29 17:46:06 +02:00 |
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Marc Zinnschlag
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07c06acc08
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implemented loading of 3x3 exterior cell grid
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2010-08-25 11:50:13 +02:00 |
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Marc Zinnschlag
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7bb2041418
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made rendering more robust (no more crashes, even if Ogre throws an exception)
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2010-08-25 09:43:06 +02:00 |
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Marc Zinnschlag
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bdb5749b57
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temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object)
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2010-08-25 09:19:15 +02:00 |
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Marc Zinnschlag
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9e8251e6b4
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finally got rid of the nasty coordinates bug
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2010-08-22 21:30:48 +02:00 |
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Marc Zinnschlag
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15878b12fd
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Merge branch 'master' into exterior
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2010-08-22 21:12:16 +02:00 |
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Marc Zinnschlag
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0fce360908
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more refactoring
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2010-08-22 20:55:22 +02:00 |
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Marc Zinnschlag
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f3bf46f1a9
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fixed AiTravel and changed GetAiPackageDone to return 0 (returning one would interfere with character creation testing at this point)
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2010-08-22 15:16:11 +02:00 |
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Marc Zinnschlag
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68a788b2c8
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added instructions for enabling/disabling player controls (they don't do anything yet)
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2010-08-22 15:11:40 +02:00 |
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Marc Zinnschlag
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14cf007a3f
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added first batch of AI-related instructions and functions (they don't do anything at this point)
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2010-08-22 14:49:25 +02:00 |
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Marc Zinnschlag
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b3cc3073a3
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changed encoding of segment 3 opcodes (increasing the number of opcodes, while reducing the width of the argument)
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2010-08-22 13:15:56 +02:00 |
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Marc Zinnschlag
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08d2b80434
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message box fix
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2010-08-22 12:56:35 +02:00 |
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Marc Zinnschlag
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17135a6403
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routed message box output through window manager
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2010-08-22 11:22:10 +02:00 |
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Marc Zinnschlag
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09a258253c
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removed custom messageBox implementation for console
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2010-08-22 11:17:19 +02:00 |
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Marc Zinnschlag
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276a9db6f7
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added missing button implementation for MessageBox
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2010-08-22 11:14:14 +02:00 |
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Marc Zinnschlag
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033c771be8
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load/unload cells while player is moving around in the exteriors
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2010-08-21 12:41:59 +02:00 |
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Marc Zinnschlag
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0d20719158
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re-routed player movement through MWWorld::World
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2010-08-21 12:31:04 +02:00 |
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Marc Zinnschlag
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fe3b6230fc
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refactored cell unloading
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2010-08-21 11:43:07 +02:00 |
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Marc Zinnschlag
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b8fee8f1ee
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removed stray debugging output
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2010-08-21 09:58:47 +02:00 |
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Marc Zinnschlag
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c6f4bcbf68
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another coordinate system fix; still not working properly
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2010-08-21 09:48:56 +02:00 |
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Marc Zinnschlag
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1f077a5d5f
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partial coordinates fix (slightly better results when changing cells, but still not completely correct)
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2010-08-20 17:14:07 +02:00 |
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Marc Zinnschlag
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978c73add5
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fixed sound removal on cell change
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2010-08-20 15:24:05 +02:00 |
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Marc Zinnschlag
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bdd5e2f064
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modified teleport action to support exteriors; coordinates are wrong here too
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2010-08-20 14:56:26 +02:00 |
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Marc Zinnschlag
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13409b546f
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Merge commit 'upstream/master'
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2010-08-20 14:23:18 +02:00 |
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Nicolay Korslund
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2ad9850070
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Added .wav -> .mp3 sound file lookup
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2010-08-20 14:20:05 +02:00 |
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Marc Zinnschlag
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f98012d143
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Merge commit 'upstream/master'
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2010-08-20 13:34:16 +02:00 |
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Marc Zinnschlag
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0111631ee9
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very early implementation of exterior rendering
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2010-08-20 13:33:03 +02:00 |
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Nicolay Korslund
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3127602c57
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Added file_finder component. Used by sound system.
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2010-08-20 12:56:46 +02:00 |
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Marc Zinnschlag
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de6e8b4cad
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Merge commit 'upstream/master'
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2010-08-20 09:42:14 +02:00 |
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Nicolay Korslund
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104f3fdd50
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Added path conversion for say() sounds
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2010-08-20 09:36:34 +02:00 |
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Marc Zinnschlag
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b15c917c01
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Merge commit 'upstream/master'
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2010-08-19 16:13:16 +02:00 |
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Nicolay Korslund
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064bc4b6c9
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Finished sound system
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2010-08-19 16:05:48 +02:00 |
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Marc Zinnschlag
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67a067e49c
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changed name of teleport doors to the name of the destination cell
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2010-08-19 13:19:23 +02:00 |
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