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Commit Graph

261 Commits

Author SHA1 Message Date
Jan Borsodi
e60b1f88d2 Added unique names for skill/power sub-widgets. 2010-09-13 21:52:08 +02:00
Jan Borsodi
4d36cf2b55 Changed some variable names to follow Morrowind naming. 2010-09-13 21:52:08 +02:00
Jan Borsodi
beee17b36f Implemented race dialog for character creation, it currently only contains hardcoded values. 2010-09-13 21:52:07 +02:00
Jan Borsodi
0e1a761167 Added initial implementation of inventory window, contains basic layout with hardcoded values. 2010-09-13 21:52:07 +02:00
Marc Zinnschlag
7ea6a75a26 another merge fix 2010-09-10 13:01:37 +02:00
Marc Zinnschlag
1dc805d0d4 Merge branch 'master' into exterior
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2010-09-08 15:38:19 +02:00
Nicolay Korslund
93ef530c93 Minor fix on the last commit 2010-09-07 19:52:54 +02:00
athile
11022f1520 Fix crash at shutdown. updater() is still referenced by OGRE after it is deleted, since the SoundImpl is deleted by ~Engine before mRoot is deleted. 2010-09-07 15:21:38 +01:00
Nicolay Korslund
d911653846 Merge with athile's WIP windows build 2010-09-02 12:55:27 +02:00
Marc Zinnschlag
6c4c90ef2d Merge branch 'script' 2010-09-01 21:04:16 +02:00
Marc Zinnschlag
147dd57162 added Lock and Unlock instructions 2010-08-30 12:30:34 +02:00
athile
336fb1636c Windows fixes 2010-08-30 11:19:45 +01:00
Marc Zinnschlag
61c4fa0630 blocked using of locked doors (keys are not considered yet) 2010-08-30 12:02:47 +02:00
Marc Zinnschlag
459dd82896 implemented locking/unlocking for doors (can not be invoked by user interaction yet) 2010-08-30 11:56:55 +02:00
athile
9e2129c4b3 WIP Windows build 2010-08-30 10:34:13 +01:00
athile
d955a0efc4 WIP Windows build 2010-08-30 02:12:54 +01:00
Marc Zinnschlag
a899a290c0 modified code to avoid a warning on MSVC 2010-08-29 23:40:59 +02:00
Marc Zinnschlag
d4bf916f18 fixed uninitialized variable in engine 2010-08-29 17:46:06 +02:00
Marc Zinnschlag
07c06acc08 implemented loading of 3x3 exterior cell grid 2010-08-25 11:50:13 +02:00
Marc Zinnschlag
7bb2041418 made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
Marc Zinnschlag
bdb5749b57 temporarily removed statics from raycast test (makes object activation easier by removing inactive obstacles, that overlap the AABB of the object) 2010-08-25 09:19:15 +02:00
Marc Zinnschlag
9e8251e6b4 finally got rid of the nasty coordinates bug 2010-08-22 21:30:48 +02:00
Marc Zinnschlag
15878b12fd Merge branch 'master' into exterior 2010-08-22 21:12:16 +02:00
Marc Zinnschlag
0fce360908 more refactoring 2010-08-22 20:55:22 +02:00
Marc Zinnschlag
f3bf46f1a9 fixed AiTravel and changed GetAiPackageDone to return 0 (returning one would interfere with character creation testing at this point) 2010-08-22 15:16:11 +02:00
Marc Zinnschlag
68a788b2c8 added instructions for enabling/disabling player controls (they don't do anything yet) 2010-08-22 15:11:40 +02:00
Marc Zinnschlag
14cf007a3f added first batch of AI-related instructions and functions (they don't do anything at this point) 2010-08-22 14:49:25 +02:00
Marc Zinnschlag
b3cc3073a3 changed encoding of segment 3 opcodes (increasing the number of opcodes, while reducing the width of the argument) 2010-08-22 13:15:56 +02:00
Marc Zinnschlag
08d2b80434 message box fix 2010-08-22 12:56:35 +02:00
Marc Zinnschlag
17135a6403 routed message box output through window manager 2010-08-22 11:22:10 +02:00
Marc Zinnschlag
09a258253c removed custom messageBox implementation for console 2010-08-22 11:17:19 +02:00
Marc Zinnschlag
276a9db6f7 added missing button implementation for MessageBox 2010-08-22 11:14:14 +02:00
Marc Zinnschlag
033c771be8 load/unload cells while player is moving around in the exteriors 2010-08-21 12:41:59 +02:00
Marc Zinnschlag
0d20719158 re-routed player movement through MWWorld::World 2010-08-21 12:31:04 +02:00
Marc Zinnschlag
fe3b6230fc refactored cell unloading 2010-08-21 11:43:07 +02:00
Marc Zinnschlag
b8fee8f1ee removed stray debugging output 2010-08-21 09:58:47 +02:00
Marc Zinnschlag
c6f4bcbf68 another coordinate system fix; still not working properly 2010-08-21 09:48:56 +02:00
Marc Zinnschlag
1f077a5d5f partial coordinates fix (slightly better results when changing cells, but still not completely correct) 2010-08-20 17:14:07 +02:00
Marc Zinnschlag
978c73add5 fixed sound removal on cell change 2010-08-20 15:24:05 +02:00
Marc Zinnschlag
bdd5e2f064 modified teleport action to support exteriors; coordinates are wrong here too 2010-08-20 14:56:26 +02:00
Marc Zinnschlag
13409b546f Merge commit 'upstream/master' 2010-08-20 14:23:18 +02:00
Nicolay Korslund
2ad9850070 Added .wav -> .mp3 sound file lookup 2010-08-20 14:20:05 +02:00
Marc Zinnschlag
f98012d143 Merge commit 'upstream/master' 2010-08-20 13:34:16 +02:00
Marc Zinnschlag
0111631ee9 very early implementation of exterior rendering 2010-08-20 13:33:03 +02:00
Nicolay Korslund
3127602c57 Added file_finder component. Used by sound system. 2010-08-20 12:56:46 +02:00
Marc Zinnschlag
de6e8b4cad Merge commit 'upstream/master' 2010-08-20 09:42:14 +02:00
Nicolay Korslund
104f3fdd50 Added path conversion for say() sounds 2010-08-20 09:36:34 +02:00
Marc Zinnschlag
b15c917c01 Merge commit 'upstream/master' 2010-08-19 16:13:16 +02:00
Nicolay Korslund
064bc4b6c9 Finished sound system 2010-08-19 16:05:48 +02:00
Marc Zinnschlag
67a067e49c changed name of teleport doors to the name of the destination cell 2010-08-19 13:19:23 +02:00