scrawl
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be5555956c
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improved composite map, now adapts to the ambient/diffuse light
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2012-02-28 22:04:44 +01:00 |
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Jacob Essex
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5e3e6f9165
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Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase
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2012-01-24 13:29:31 +00:00 |
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Jacob Essex
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cd0df082df
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Textures are now blended between cells and the texture blending functions are now more abstract
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2012-01-23 17:19:54 +00:00 |
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Jacob Essex
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637302fc87
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Added blended textures to the terrain
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2012-01-21 17:59:12 +00:00 |
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Jacob Essex
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18108c02a7
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Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
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2012-01-21 16:59:08 +00:00 |
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