scrawl
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f79bf1f300
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fog
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2012-02-26 13:13:29 +01:00 |
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scrawl
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aad8f6605e
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send a raycast through the physics engine to check if sun is visible
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2012-02-24 16:12:43 +01:00 |
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scrawl
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d9c02ca526
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- added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
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2012-02-23 21:12:06 +01:00 |
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scrawl
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90af78e3b8
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attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
|
2012-02-23 20:33:34 +01:00 |
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scrawl
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41a8b22ebd
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implemented weather transitions (currently only blends the clouds)
|
2012-02-22 19:17:37 +01:00 |
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Marc Zinnschlag
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db205cf8aa
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Merge remote branch 'scrawl/next' into test
Conflicts:
libs/openengine
|
2012-02-20 14:54:08 +01:00 |
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scrawl
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f81b615976
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implemented script functions FadeIn, FadeOut, FadeTo
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2012-02-18 18:25:28 +01:00 |
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gugus
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597e670eef
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corrected the light problem
|
2012-02-10 14:51:49 +01:00 |
|
Marc Zinnschlag
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16bc374921
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animation updates were hooked up to the wrong update function
|
2012-01-23 14:33:06 +01:00 |
|
Jason Hooks
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653d999ac4
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Animation creatures
|
2011-12-26 19:23:46 -05:00 |
|
Jason Hooks
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88c427543b
|
Deleting animations; Empty Functions/Planning
|
2011-12-25 22:37:26 -05:00 |
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Jason Hooks
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ee98a2af1a
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Empty npcs
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2011-12-09 00:08:30 -05:00 |
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Jason Hooks
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16ff2a7a1b
|
Changing to Actors;NPCAnimation;CreatureAnimation
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2011-11-24 01:48:54 -05:00 |
|
Jason Hooks
|
0d3338f867
|
Some naming changes
|
2011-11-22 02:39:28 -05:00 |
|
Marc Zinnschlag
|
0f4adc39b3
|
added animation-related script instructions
|
2011-11-21 14:08:44 +01:00 |
|
Marc Zinnschlag
|
51d5c7cd59
|
Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
|
2011-11-21 12:52:28 +01:00 |
|
Jason Hooks
|
7319f7a8c6
|
Many bugs fixed related to changing cells
|
2011-11-19 01:01:19 -05:00 |
|
Jason Hooks
|
9b94074472
|
addObject
|
2011-11-16 16:22:13 -05:00 |
|
Jason Hooks
|
bc58ef28cd
|
Made corrections
|
2011-11-12 15:58:22 -05:00 |
|
Jason Hooks
|
0b3bb2719f
|
Fixing some errors
|
2011-11-12 00:19:22 -05:00 |
|
Jason Hooks
|
f4e7bd6dfd
|
Made some recommended changes
|
2011-11-11 00:20:53 -05:00 |
|
Jason Hooks
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469086747e
|
Compile error fix;RenderingInterface separated; buildStaticGeometry argument changed
|
2011-11-07 23:35:39 -05:00 |
|
Jason Hooks
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e041006063
|
Adding light and fog functions
|
2011-11-03 23:47:15 -04:00 |
|
Jason Hooks
|
c2181d2091
|
Dealing with scenenodes
|
2011-11-02 00:13:33 -04:00 |
|
Jason Hooks
|
3d43a4cd33
|
Made recommended changes
|
2011-11-01 13:46:57 -04:00 |
|
Jason Hooks
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f1bc5b0ab6
|
Objects started, RenderingInterface
|
2011-10-31 23:59:16 -04:00 |
|
Jason Hooks
|
1083db5582
|
Hiding debugging
|
2011-10-30 00:25:29 -04:00 |
|
Jason Hooks
|
d4f63443e6
|
Hiding the rendering manager; crash eliminated
|
2011-10-24 22:11:36 -04:00 |
|
Jason Hooks
|
6efc61b9df
|
Removal of MWScene; Object listing fixed
|
2011-10-24 13:42:36 -04:00 |
|
Jason Hooks
|
30ba9b74da
|
Simple Debugging class
|
2011-10-22 00:15:15 -04:00 |
|
Jason Hooks
|
fcf404d27b
|
GetFacedHandle in Physics. RenderingManager constructor code added
|
2011-10-20 18:15:30 -04:00 |
|
Jason Hooks
|
3315de8b4a
|
Naming convention change
|
2011-10-20 15:02:19 -04:00 |
|