elsid
3b01e209b1
Use proper names for static members
2024-02-19 23:13:12 +01:00
elsid
56e69cf7a2
Make some RipplesSurface members private
2024-02-19 23:13:12 +01:00
elsid
dc5371d157
Remove unused RipplesSurface::State::mOffset
2024-02-19 23:13:11 +01:00
Zackhasacat
fed62a8517
Remove unneeded line
2024-02-18 15:58:18 -06:00
Zackhasacat
92242a3d54
Simplify
2024-02-18 13:20:58 -06:00
Zackhasacat
731095831d
Add missing function types.Item.isCarriable()
2024-02-18 13:15:56 -06:00
Alexei Kotov
41d41780a8
CharacterController: rework movement queueing logic ( #7835 )
2024-02-18 14:01:10 +03:00
psi29a
f9820e2061
Merge branch 'debugdrawdebugged' into 'master'
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Try to uncursify debug primitive drawer (#7767 )
Closes #7767
See merge request OpenMW/openmw!3852
2024-02-17 18:56:21 +00:00
jvoisin
0db730825d
Merge branch 'drainmaximummagicka' into 'master'
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Hide magnitude for Fortify Maximum Magicka when requested as well (#7832 )
Closes #7832
See merge request OpenMW/openmw!3868
2024-02-16 23:02:52 +00:00
Alexei Kotov
aae74224e8
Prevent swim upward correction from causing false-positive jumping events ( #7833 )
2024-02-16 14:28:43 +03:00
Alexei Kotov
7873714103
Restore vertical movement reset for various movement states ( #7833 )
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Note getJump already handles incapacitation states (dead/paralyzed/KO)
2024-02-16 13:37:11 +03:00
Alexei Kotov
6e81927d60
Make extra sure to ignore movement input for scripted animations ( #7833 )
2024-02-16 13:37:11 +03:00
Alexei Kotov
c1b9beb763
Merge branch 'deadanimation' into 'master'
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Remove dead code
See merge request OpenMW/openmw!3866
2024-02-15 00:57:59 +00:00
Alexei Kotov
a0ba0d781a
Hide magnitude for Fortify Maximum Magicka when requested as well ( #7832 )
2024-02-15 01:50:49 +03:00
psi29a
ec1cf46ec7
Merge branch 'lua_keybinds' into 'master'
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Lua Implement mouse input engine handlers, improve inputBinding renderer
See merge request OpenMW/openmw!3855
2024-02-14 08:30:38 +00:00
psi29a
fda47a6ebe
Merge branch 'flying-fish-straight-to-jail' into 'master'
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Groundcover should ignore non-geometry Drawables
Closes #7633
See merge request OpenMW/openmw!3859
2024-02-14 08:29:28 +00:00
Evil Eye
8f88838ff5
Remove dead code
2024-02-13 19:30:32 +01:00
psi29a
744cd50520
Merge branch 'decoupled-audio' into 'master'
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Add option to use camera as sound listener
Closes #5944
See merge request OpenMW/openmw!3836
2024-02-13 09:18:18 +00:00
Epoch
6486f3f2cf
Add option to use camera as sound listener
2024-02-13 09:18:18 +00:00
psi29a
50ea852928
Merge branch 'STOP_IGNORING_ME_AND_LOOK_ME_IN_THE_EYES' into 'master'
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add ignore list to raycasts (#7788 )
See merge request OpenMW/openmw!3848
2024-02-13 09:15:49 +00:00
psi29a
9e1cdaceff
Merge branch 'markers' into 'master'
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Fix ESM4 marker model hiding hack
See merge request OpenMW/openmw!3853
2024-02-13 09:13:56 +00:00
Cody Glassman
56b31ceaf5
add ignore list to raycasts
2024-02-12 07:52:47 -08:00
psi29a
c889026b71
Merge branch 'cleanup_physics_callbacks' into 'master'
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Cleanup physics callbacks
See merge request OpenMW/openmw!3831
2024-02-12 14:16:26 +00:00
psi29a
1c2fc59a6f
Merge branch 'water' into 'master'
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Refraction fog based on water depth
See merge request OpenMW/openmw!3842
2024-02-12 14:13:48 +00:00
psi29a
e9c97b835e
Merge branch 'acertainsign' into 'master'
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Expose birth signs to Lua
See merge request OpenMW/openmw!3850
2024-02-12 14:11:29 +00:00
psi29a
a060a7297c
Merge branch 'dehardcode-skillprogression' into 'master'
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Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
psi29a
d36583bdec
Merge branch 'nevercruelorcowardly' into 'master'
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Correct activation behavior for actors in combat (#7794 )
Closes #7794
See merge request OpenMW/openmw!3822
2024-02-12 14:10:08 +00:00
AnyOldName3
8c591a0b44
Groundcover should ignore non-geometry Drawables
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Fix https://gitlab.com/OpenMW/openmw/-/issues/7633
Untested - the issue didn't link to a mod using the mesh and I couldn't be bothered setting one up manually.
2024-02-12 01:16:49 +00:00
uramer
63a1bbb88d
Enable Lua mouse engine handlers while in UI
2024-02-11 23:49:26 +01:00
Alexei Kotov
887d09e051
Fix ESM4 marker model hiding hack
2024-02-11 04:02:01 +03:00
uramer
c68dee214e
Mouse input engine handlers
2024-02-10 22:56:46 +01:00
Alexei Kotov
3301ebb2cb
Merge branch 'localize_screenshot' into 'master'
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Localize screenshot messages
See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00
Alexei Kotov
a54d97669f
Merge branch 'imnotyourpalbuddy' into 'master'
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Reset friendly hits at the end of combat and don't count hits while in combat
Closes #5755
See merge request OpenMW/openmw!3839
2024-02-09 21:28:04 +00:00
Alexei Kotov
0d1da08493
Set node mask on DebugDrawer
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Fixes primitive drawing in exteriors/quasiexteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
f9498e6ea4
Make DebugDrawer a LightManager child, don't use VAO for lines
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Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
Alexei Kotov
38ab09a52e
Try to uncursify DebugDrawer scene representation
2024-02-09 20:49:40 +03:00
Zackhasacat
86666761a3
Requested changes
2024-02-08 21:51:54 -06:00
Evil Eye
7586acc18b
Remove Core from functions that aren't in openmw.core
2024-02-08 16:53:48 +01:00
Andrei Kortunov
525dee00f1
Refraction fog based on water depth (feature 5926)
2024-02-08 18:07:48 +04:00
Alexei Kotov
0178c5aaef
Remove Open action fallback for Tribunal NPC companions
2024-02-08 12:38:20 +03:00
Andrei Kortunov
6760fa4945
Localize screenshot messages
2024-02-08 12:50:12 +04:00
Alexei Kotov
c5564323e4
Correct activation behavior for actors in combat ( #7794 )
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Stop battle music upon death animation end
2024-02-08 11:47:35 +03:00
Alexei Kotov
6be6f47503
Merge branch 'lua_enchantment_charge_nil' into 'master'
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Lua Use nil instead of -1 for default enchantment charge
See merge request OpenMW/openmw!3845
2024-02-08 08:25:15 +00:00
Zackhasacat
4700fdcfc2
Merge branch 'master' of gitlab.com:openmw/openmw into fix_global_iteration
2024-02-07 22:06:34 -06:00
elsid
506824cb9d
Cleanup physics callbacks
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* Do not copy with allocations.
* Remove unused DeepestNotMeContactTestResultCallback.
* Avoid using pointers which should not be nullptr.
* Move constructors implementation to headers.
* Move types defined in .cpp are to unnamed namespace.
* Comment unused arguments.
* Avoid C-style casts.
2024-02-07 22:04:34 +01:00
Evil Eye
5715e6428a
Merge branch 'lua_separate_owner' into 'master'
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Group owner bindings into a table
See merge request OpenMW/openmw!3841
2024-02-07 19:06:18 +00:00
Evil Eye
f114d409c8
Add get and set birth sign
2024-02-07 19:35:26 +01:00
Evil Eye
f7aa9f8d94
Expose birth signs to Lua
2024-02-07 18:08:06 +01:00
psi29a
557e83d502
Merge branch 'more_move' into 'master'
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Move action argument
See merge request OpenMW/openmw!3844
2024-02-07 09:18:34 +00:00
uramer
b1773d7e9f
Use nil instead of -1 for default enchantment charge
2024-02-06 17:30:48 +01:00