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7 Commits

Author SHA1 Message Date
Cody Glassman
cdae1c4c97 Heavily mitigate jittery objects far from origin 2022-01-06 22:01:28 +00:00
elsid
5a6b39f8e0
Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
fredzio
ad7a810a62 Unify interface for Actor and Projectile 2021-10-27 22:03:04 +02:00
fredzio
ee09f3095f At last kill PtrHolder mutex 2021-08-08 15:05:07 +02:00
fredzio
e88b94d0b0 Move btCollisionObject* into PtrHolder
Remove unused function
2021-08-08 15:05:07 +02:00
fredzio
8e084dea2e Don't cache Ptr, it can be updated while the simulation is running. 2020-12-18 22:22:37 +01:00
elsid
c866fdff86
Move physics object, heightfield, ptrholder into separate files 2018-10-13 22:16:24 +03:00