Bret Curtis
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5a824d0333
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
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elsid
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5209f5ff6d
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Mark all derived classes from ESM::ObjectsState and overriden functions as final
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2020-06-06 23:00:53 +02:00 |
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Andrei Kortunov
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dea2018d9f
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Do not use dynamic casts when using ObjectState
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2020-03-17 15:18:40 +04:00 |
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scrawl
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ae66d28c87
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Feature #32: Implement respawn for containers, creatures and NPCs
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2014-05-17 09:09:00 +02:00 |
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scrawl
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471bbd0021
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Savegame: store levelled creature state and move to actorIds
(Closes #1332)
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2014-05-15 09:54:04 +02:00 |
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