uramer
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4a0b784699
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Use reasonable Luadoc comment headers
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2022-02-23 22:08:50 +01:00 |
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uramer
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a1abc84f59
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Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way.
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2022-02-21 20:43:27 +00:00 |
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Petr Mikheev
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a294adcdaf
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Proper support of pairs and ipairs in Lua; fix bug in makeReadOnly .
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2022-02-06 22:10:20 +00:00 |
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Petr Mikheev
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6e4f628866
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Replace inventory:get<Type>() with inventory:getAll(<Type>)
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2022-02-03 02:05:49 +01:00 |
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Petr Mikheev
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47c37e5849
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Lua command object:activateBy(actor) and handler onActivate
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2022-02-01 23:42:56 +00:00 |
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Petr Mikheev
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a182fdeea1
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Permanent storage for Lua data
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2022-01-11 11:21:03 +01:00 |
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Petr Mikheev
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2d1b100239
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Change terminology of gameSecond/gameHour to simulationTime/gameTime
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2022-01-10 21:03:35 +01:00 |
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Petr Mikheev
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0f246e7365
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Use a separate instance of Lua i18n for every context
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2022-01-02 09:58:51 +01:00 |
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Petr Mikheev
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db72380ba9
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Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456.
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2021-12-15 02:38:54 +01:00 |
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Petr Mikheev
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dd96eba2b0
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Update OpenMW Lua docs
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2021-10-26 21:52:42 +02:00 |
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Petr Mikheev
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3771e523f1
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More object bindings
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2021-08-21 17:18:11 +02:00 |
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Petr Mikheev
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0e6fbbc126
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Lua package 'openmw.input'
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2021-08-10 19:00:52 +03:00 |
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Petr Mikheev
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a94072243b
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Lua command core.quit
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2021-08-04 19:14:24 +03:00 |
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Petr Mikheev
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2938aaf05c
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Rename API_VERSION -> API_REVISION in Lua API.
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2021-07-27 20:06:04 +02:00 |
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Petr Mikheev
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4eb5841c60
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Update OpenMW Lua documentation
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2021-07-09 20:48:54 +02:00 |
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