scrawl
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fdc6dd6985
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Shader compatibility fixes for GLSL ES
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2014-07-27 20:33:44 +02:00 |
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scrawl
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07d0f4458d
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Rotate clouds/particles to come from red mountain (Fixes #245)
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2014-06-27 03:22:00 +02:00 |
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scrawl
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8845c0cee1
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Camera relative sky rendering. Now we no longer need to keep sky position in sync with camera.
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2013-05-07 17:38:24 +02:00 |
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scrawl
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42883ec64b
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cleanup
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2013-02-18 02:33:53 +01:00 |
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scrawl
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e949765922
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cloud blending now as before (0 -> 0.25 -> 1)
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2013-02-04 19:21:47 +01:00 |
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scrawl
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bf037b7d29
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Removed problematic ModVertexAlpha method, now done in shader
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2013-02-04 18:03:03 +01:00 |
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scrawl
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f0b3142966
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switch to glsl 1.2
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2012-07-23 02:54:50 +02:00 |
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scrawl
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acc5c3bbbf
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some fixes
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2012-07-20 17:08:15 +02:00 |
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scrawl
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014396e80c
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remove the plugins.cfg files, do not enforce CG plugin
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2012-07-20 16:44:03 +02:00 |
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scrawl
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ad7383be43
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sky
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2012-07-11 09:08:55 +02:00 |
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scrawl
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865bfc6f47
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sync mrt_output setting
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2012-07-11 02:31:03 +02:00 |
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scrawl
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a095572205
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fixed some textures, started with sky
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2012-07-06 10:31:48 +02:00 |
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scrawl
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9bd888d9a1
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transparency
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2012-07-05 00:39:25 +02:00 |
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