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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-11 06:40:34 +00:00

1188 Commits

Author SHA1 Message Date
Marc Zinnschlag
b8c0c94d5f Merge remote-tracking branch 'wareya/master' into next 2013-02-17 08:58:41 +01:00
Wareya
c98a815581 Remove debug printing from previous commit 2013-02-16 13:37:25 -05:00
Wareya
f0220fb06b Implement "Rest Until Healed"
Fixes: https://bugs.openmw.org/issues/563
2013-02-16 13:35:03 -05:00
Marc Zinnschlag
910858c300 Merge remote-tracking branch 'sergeyshambir/guiconvience' into next 2013-02-16 14:50:42 +01:00
scrawl
7604fb51b6 CG no longer listed in the settings if the plugin isn't loaded. 2013-02-14 23:17:21 +01:00
scrawl
6a49ea9b4f Cleaning out some old bits 2013-02-13 18:39:36 +01:00
Sergey Shambir
7d7a1119da Fixed book text misalignment, at least in some cases
https://bugs.openmw.org/issues/284
2013-02-12 11:49:20 +04:00
Sergey Shambir
03803f19b5 BookTextParser: moved to Ogre::UTFString
Font height and unicode characters glyph width now accounted correctly.
2013-02-12 11:22:19 +04:00
Sergey Shambir
3b64389668 BookTextParser: fixed infinitive loop 2013-02-12 11:14:30 +04:00
Marc Zinnschlag
64d9d9e2ce Merge remote-tracking branch 'wheybags/master' into next 2013-02-10 17:29:28 +01:00
Tom Mason
c32c31f6d6 break after activating button 2013-02-10 15:41:02 +00:00
Tom Mason
158c6fc9fa pressing enter when a messagebox is prompting for "ok", will activate ok button 2013-02-10 14:58:46 +00:00
Sergey Shambir
59808c3e10 GUI: Birth and Class dialogs now both select 1st item in list at first
time.
2013-02-10 08:59:38 +04:00
Sergey Shambir
725bfe6372 TradeWindow: balance now changes per time if user holds +/- button
pressed
2013-02-10 08:50:36 +04:00
scrawl
d47090b312 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 2013-02-09 16:40:10 +01:00
scrawl
86d65519e3 Settings window fix 2013-02-05 23:57:30 +01:00
scrawl
608c112f34 Supply the new render window to mygui 2013-02-05 20:48:25 +01:00
scrawl
c4d518132f With the 1x1 background window trick, we can apply VSync without restart. Some issues left though. 2013-02-05 19:22:08 +01:00
scrawl
3772cd9257 Refraction can be disabled separately now 2013-02-05 14:29:46 +01:00
scrawl
5cc8af0f14 fix map positions 2013-02-03 20:06:03 +01:00
scrawl
15e51b76de Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth 2013-02-03 15:46:23 +01:00
Tom Mason
ac112ef972 refactored special variable code 2013-02-03 13:27:27 +00:00
scrawl
3ec703e6af Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics 2013-02-01 16:25:54 +01:00
Tom Mason
0f58e03343 Unequipping items will reset OnPCEquip variable 2013-01-31 19:04:39 +00:00
Emanuel Guevel
82287445af DialogueWindow: do not execute onFrame() when not visible 2013-01-15 00:59:48 +01:00
Jordan Milne
9b485a86ef resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round 2013-01-13 22:38:22 -04:00
scrawl
6c6ce4a05c Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics 2013-01-14 00:10:57 +01:00
Jordan Milne
d26e33eb26 Merge branch 'master' into sdl_input 2013-01-13 17:06:39 -04:00
Jordan Milne
b6ec64485c fix includes for Windows 2013-01-12 17:52:26 -04:00
Jordan Milne
5a6589af01 extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start 2013-01-12 11:57:29 -04:00
Marc Zinnschlag
f4ee8e2642 Issue #479: Added additional magnitude parameter to known spells 2013-01-12 13:10:20 +01:00
scrawl
2c3719a6f5 Disabling PSSM feature to make sure we can fit the max. amount of terrain textures in Morrowind.esm in a single pass. 2013-01-12 07:02:12 +01:00
scrawl
30136eb449 Update settings UI 2013-01-12 06:36:48 +01:00
Jordan Milne
eeacb04fe2 Fully working hardware cursors (if you compile SDL2 with XCursor support) 2013-01-11 09:32:29 -04:00
Jordan Milne
3fb920a66f Merge branch 'master' into sdl_input 2013-01-11 08:29:01 -04:00
Jordan Milne
f9b064d1bc add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully 2013-01-11 08:27:59 -04:00
scrawl
c71656493d Ingredient effects now correctly hide until the player has discovered them 2013-01-11 01:23:24 +01:00
Jordan Milne
eff26159d9 Merge branch 'master' into sdl_input 2013-01-10 18:03:35 -04:00
Marc Zinnschlag
274ff530dc Merge remote-tracking branch 'wheybags/master' 2013-01-10 11:53:42 +01:00
Marc Zinnschlag
4defb1a476 Merge remote-tracking branch 'trombonecot/lowerstring'
Conflicts:
	apps/openmw/mwgui/loadingscreen.cpp
2013-01-09 22:13:59 +01:00
eduard
2dc0064cc2 more string lowercase 2013-01-09 20:51:52 +01:00
Tom Mason
5bfdb2449d allowed dropObjectOnGround to be used on npcs, not just player 2013-01-09 18:53:14 +00:00
Nathan Jeffords
6ca87e108f updated loading screen to use the resource managers pattern matching when finding files 2013-01-09 08:54:03 -08:00
Jordan Milne
5fa77da9d4 Merge branch 'master' into sdl_input 2013-01-09 10:56:15 -04:00
Marc Zinnschlag
649ae645f3 Merge remote-tracking branch 'blunted2night/bug_495_v2' 2013-01-09 12:12:41 +01:00
Jordan Milne
1bf36c686c add ability to check if a window is on the stack (to see if we're in the main menu) 2013-01-09 06:09:47 -04:00
Jordan Milne
857bb42297 Create a separate scenemanager for each CharacterPreview instance 2013-01-09 01:44:15 -04:00
Nathan Jeffords
b9fbd6ae4b Factored faced object lookups into MWRender::World
* Renamed MWWorld::World::getFacedHandle to getFacedObject.
 * Changed it to return an object pointer
 * Updated clients to use return object directly.
2013-01-07 23:38:08 -08:00
scrawl
f1b138d0a8 Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwscript/docs/vmformat.txt
2013-01-07 13:25:15 +01:00
Marc Zinnschlag
fbb59302d9 Merge remote-tracking branch 'blunted2night/loading_screen_fix' 2013-01-04 10:50:59 +01:00