Marc Zinnschlag
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b8c0c94d5f
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Merge remote-tracking branch 'wareya/master' into next
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2013-02-17 08:58:41 +01:00 |
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Wareya
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c98a815581
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Remove debug printing from previous commit
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2013-02-16 13:37:25 -05:00 |
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Wareya
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f0220fb06b
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Implement "Rest Until Healed"
Fixes: https://bugs.openmw.org/issues/563
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2013-02-16 13:35:03 -05:00 |
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Marc Zinnschlag
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910858c300
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Merge remote-tracking branch 'sergeyshambir/guiconvience' into next
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2013-02-16 14:50:42 +01:00 |
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scrawl
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7604fb51b6
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CG no longer listed in the settings if the plugin isn't loaded.
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2013-02-14 23:17:21 +01:00 |
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scrawl
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6a49ea9b4f
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Cleaning out some old bits
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2013-02-13 18:39:36 +01:00 |
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Sergey Shambir
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7d7a1119da
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Fixed book text misalignment, at least in some cases
https://bugs.openmw.org/issues/284
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2013-02-12 11:49:20 +04:00 |
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Sergey Shambir
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03803f19b5
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BookTextParser: moved to Ogre::UTFString
Font height and unicode characters glyph width now accounted correctly.
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2013-02-12 11:22:19 +04:00 |
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Sergey Shambir
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3b64389668
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BookTextParser: fixed infinitive loop
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2013-02-12 11:14:30 +04:00 |
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Marc Zinnschlag
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64d9d9e2ce
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Merge remote-tracking branch 'wheybags/master' into next
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2013-02-10 17:29:28 +01:00 |
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Tom Mason
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c32c31f6d6
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break after activating button
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2013-02-10 15:41:02 +00:00 |
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Tom Mason
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158c6fc9fa
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pressing enter when a messagebox is prompting for "ok", will activate ok button
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2013-02-10 14:58:46 +00:00 |
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Sergey Shambir
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59808c3e10
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GUI: Birth and Class dialogs now both select 1st item in list at first
time.
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2013-02-10 08:59:38 +04:00 |
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Sergey Shambir
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725bfe6372
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TradeWindow: balance now changes per time if user holds +/- button
pressed
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2013-02-10 08:50:36 +04:00 |
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scrawl
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d47090b312
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Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics
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2013-02-09 16:40:10 +01:00 |
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scrawl
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86d65519e3
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Settings window fix
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2013-02-05 23:57:30 +01:00 |
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scrawl
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608c112f34
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Supply the new render window to mygui
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2013-02-05 20:48:25 +01:00 |
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scrawl
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c4d518132f
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With the 1x1 background window trick, we can apply VSync without restart. Some issues left though.
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2013-02-05 19:22:08 +01:00 |
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scrawl
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3772cd9257
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Refraction can be disabled separately now
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2013-02-05 14:29:46 +01:00 |
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scrawl
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5cc8af0f14
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fix map positions
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2013-02-03 20:06:03 +01:00 |
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scrawl
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15e51b76de
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Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
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2013-02-03 15:46:23 +01:00 |
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Tom Mason
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ac112ef972
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refactored special variable code
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2013-02-03 13:27:27 +00:00 |
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scrawl
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3ec703e6af
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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2013-02-01 16:25:54 +01:00 |
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Tom Mason
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0f58e03343
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Unequipping items will reset OnPCEquip variable
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2013-01-31 19:04:39 +00:00 |
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Emanuel Guevel
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82287445af
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DialogueWindow: do not execute onFrame() when not visible
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2013-01-15 00:59:48 +01:00 |
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Jordan Milne
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9b485a86ef
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resize the window in a slightly less bad way, fix my check in setUseHardwareCursors to be the right way round
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2013-01-13 22:38:22 -04:00 |
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scrawl
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6c6ce4a05c
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Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
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2013-01-14 00:10:57 +01:00 |
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Jordan Milne
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d26e33eb26
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Merge branch 'master' into sdl_input
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2013-01-13 17:06:39 -04:00 |
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Jordan Milne
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b6ec64485c
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fix includes for Windows
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2013-01-12 17:52:26 -04:00 |
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Jordan Milne
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5a6589af01
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extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
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2013-01-12 11:57:29 -04:00 |
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Marc Zinnschlag
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f4ee8e2642
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Issue #479: Added additional magnitude parameter to known spells
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2013-01-12 13:10:20 +01:00 |
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scrawl
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2c3719a6f5
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Disabling PSSM feature to make sure we can fit the max. amount of terrain textures in Morrowind.esm in a single pass.
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2013-01-12 07:02:12 +01:00 |
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scrawl
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30136eb449
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Update settings UI
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2013-01-12 06:36:48 +01:00 |
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Jordan Milne
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eeacb04fe2
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Fully working hardware cursors (if you compile SDL2 with XCursor support)
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2013-01-11 09:32:29 -04:00 |
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Jordan Milne
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3fb920a66f
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Merge branch 'master' into sdl_input
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2013-01-11 08:29:01 -04:00 |
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Jordan Milne
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f9b064d1bc
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add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
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2013-01-11 08:27:59 -04:00 |
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scrawl
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c71656493d
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Ingredient effects now correctly hide until the player has discovered them
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2013-01-11 01:23:24 +01:00 |
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Jordan Milne
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eff26159d9
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Merge branch 'master' into sdl_input
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2013-01-10 18:03:35 -04:00 |
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Marc Zinnschlag
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274ff530dc
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Merge remote-tracking branch 'wheybags/master'
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2013-01-10 11:53:42 +01:00 |
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Marc Zinnschlag
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4defb1a476
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Merge remote-tracking branch 'trombonecot/lowerstring'
Conflicts:
apps/openmw/mwgui/loadingscreen.cpp
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2013-01-09 22:13:59 +01:00 |
|
eduard
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2dc0064cc2
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more string lowercase
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2013-01-09 20:51:52 +01:00 |
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Tom Mason
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5bfdb2449d
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allowed dropObjectOnGround to be used on npcs, not just player
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2013-01-09 18:53:14 +00:00 |
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Nathan Jeffords
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6ca87e108f
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updated loading screen to use the resource managers pattern matching when finding files
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2013-01-09 08:54:03 -08:00 |
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Jordan Milne
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5fa77da9d4
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Merge branch 'master' into sdl_input
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2013-01-09 10:56:15 -04:00 |
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Marc Zinnschlag
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649ae645f3
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Merge remote-tracking branch 'blunted2night/bug_495_v2'
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2013-01-09 12:12:41 +01:00 |
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Jordan Milne
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1bf36c686c
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add ability to check if a window is on the stack (to see if we're in the main menu)
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2013-01-09 06:09:47 -04:00 |
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Jordan Milne
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857bb42297
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Create a separate scenemanager for each CharacterPreview instance
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2013-01-09 01:44:15 -04:00 |
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Nathan Jeffords
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b9fbd6ae4b
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Factored faced object lookups into MWRender::World
* Renamed MWWorld::World::getFacedHandle to getFacedObject.
* Changed it to return an object pointer
* Updated clients to use return object directly.
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2013-01-07 23:38:08 -08:00 |
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scrawl
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f1b138d0a8
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Merge branch 'master' into videoplayback
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2013-01-07 13:25:15 +01:00 |
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Marc Zinnschlag
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fbb59302d9
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Merge remote-tracking branch 'blunted2night/loading_screen_fix'
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2013-01-04 10:50:59 +01:00 |
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