Chris Robinson
b292665de9
Use key lists to store some NIF data types
2012-07-12 08:00:26 -07:00
Chris Robinson
b7b9f11333
Add generic classes to help deal with NIF keys
2012-07-12 06:47:38 -07:00
Chris Robinson
645b507ba0
Return a reference to the RecordPtr from operator[] for consistency
...
RecordListT is supposed to be a list of RecordPtrT objects.
2012-07-12 05:37:56 -07:00
Chris Robinson
7e8c146de6
Constify some RecordListT methods
2012-07-11 06:39:03 -07:00
Chris Robinson
8e324c90dc
Constify some RecordPtrT methods
2012-07-11 06:37:17 -07:00
Chris Robinson
395a7600fd
Initialize identify transform when declaring the identity object
2012-07-10 23:13:03 -07:00
Chris Robinson
348b5fa207
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
components/nifbullet/bullet_nif_loader.cpp
2012-07-10 06:16:16 -07:00
Chris Robinson
dddf1b4ee5
Rename getMatrix->getMatrix3 and getVector->getVector3
2012-07-10 04:45:14 -07:00
Marc Zinnschlag
f11bf49a90
cmake fix; silenced some warnings
2012-07-10 13:23:41 +02:00
Chris Robinson
d30f64650a
Make the read_* methods private and remove the generic load() methods
2012-07-10 04:21:47 -07:00
Chris Robinson
930459365b
Rename getShort->getUShort and getByte->getChar
2012-07-10 03:52:01 -07:00
Chris Robinson
95b804a104
Remove NIFFile::getArrayLen
2012-07-10 03:02:37 -07:00
Chris Robinson
ca37706b34
Use Ogre types for Matrix and Vector objects
2012-07-10 02:38:35 -07:00
Chris Robinson
10072f74b4
Remove NIFFile::getType
2012-07-10 00:27:13 -07:00
Chris Robinson
98ae7168b1
Fix double-incrementing a pointer
2012-07-10 00:24:18 -07:00
Chris Robinson
b3aa453f9a
Use Ogre data streams for loading NIFs
2012-07-09 22:02:12 -07:00
Chris Robinson
0143cacd2b
Avoid returning pointers from NIFFile
2012-07-09 21:35:36 -07:00
Chris Robinson
d3a31a24ce
Use proper strings and vectors instead of slice arrays for NIF files
...
Slice arrays use pre-allocated pointers whose memory is managed externally. This is
unnecessary and ultimately detrimental since it prevents any kind of data fixup
(e.g. little endian to big endian, p[adding handling), and it also makes it difficult
to use Ogre data streams.
2012-07-09 21:08:23 -07:00
scrawl
b803d0e949
converted shadow caster shader
2012-07-09 19:46:36 +02:00
scrawl
81d30ff63a
temp commit
2012-07-09 19:20:41 +02:00
gugus
03f7740474
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
...
Conflicts:
apps/openmw/mwclass/npc.cpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwworld/worldimp.hpp
2012-07-09 10:39:57 +02:00
Jason Hooks
b5edad790d
merge
2012-07-07 15:27:04 -04:00
scrawl
e517e75d09
update
2012-07-07 01:25:14 +02:00
scrawl
a095572205
fixed some textures, started with sky
2012-07-06 10:31:48 +02:00
scrawl
33c48b9481
update
2012-07-06 04:28:08 +02:00
scrawl
8e683c2e05
vertex colors
2012-07-05 01:38:33 +02:00
scrawl
9bd888d9a1
transparency
2012-07-05 00:39:25 +02:00
scrawl
19ecc7f890
fix performance
2012-07-04 17:28:22 +02:00
Chris Robinson
d8d00123ea
Watch for empty children node refs when setting parents
2012-07-03 18:37:04 -07:00
Chris Robinson
832247bff2
Merge remote branch 'zini/master' into nif-cleanup
...
Conflicts:
components/nif/data.hpp
2012-07-03 15:29:18 -07:00
scrawl
4ea6530772
hello world.
2012-07-04 00:26:57 +02:00
Marc Zinnschlag
c85aaafac2
more include cleanup (most removing Ogre.h)
2012-07-03 15:32:38 +02:00
Chris Robinson
291599c609
Store the parents of NIF's nodes
2012-07-02 22:49:44 -07:00
Chris Robinson
046e9686f9
Cleanup RecordPtrT
...
This moves the index resolution into a separate post method instead of always
checking when access. As a result, it reduces the size of it down to the size
of a pointer, as opposed to 2 pointers + 1 int. The appropriate methods are
added to the various node types to make sure they're resolved.
2012-07-02 21:41:21 -07:00
Marc Zinnschlag
76174098c7
Issue #107 : CellStore moved from ESMS to MWWorld
2012-06-29 16:48:50 +02:00
scrawl
797c2c538d
fix some settings bugs
2012-06-23 12:25:28 +02:00
Jason Hooks
fbde798968
merge
2012-06-21 19:02:20 -04:00
Marc Zinnschlag
50d81e99fb
possible fix for script execution bug
2012-06-19 14:55:22 +02:00
Marc Zinnschlag
fe85de5ea7
Issue #181 : assignment to member variables
2012-06-16 14:29:55 +02:00
Marc Zinnschlag
10b27e582b
Issue #181 : various fixed to member variable access
2012-06-16 13:51:13 +02:00
Marc Zinnschlag
8b19de17b6
Iisue #181 : enable member variable access from expressions in console
2012-06-16 13:21:01 +02:00
Marc Zinnschlag
6c5b21fa42
Issue #181 : Member variable access in expressions; error reporting fix for the previous commit
2012-06-16 13:06:23 +02:00
Marc Zinnschlag
d1441d79e7
Issue #181 : added code generation for member variable access
2012-06-16 10:49:34 +02:00
Marc Zinnschlag
050559d2e2
Issue #181 : added member variable access token
2012-06-16 10:31:49 +02:00
Jason Hooks
c4c8288af8
Seven digit scales
2012-06-13 19:34:13 -04:00
Jason Hooks
5028f9926d
Bullet scale solution
2012-06-12 18:09:58 -04:00
Jason Hooks
20288de685
Post merge
2012-06-11 15:39:57 -04:00
Jason Hooks
595b0729da
Few things changed
2012-06-10 21:08:58 -04:00
Mark Siewert
bef4bef5d2
- Add support for loading multiple esm/esp files. Selection in omwlauncher is recognized and applied.
...
- Quick hack for multiple terrain palettes. Prevents crashes and/or wrong textures in masters/plugins beyond the first.
- Support deleting parent entries from the list.
2012-06-10 11:14:46 +02:00
Jason Hooks
fb0a52809d
Changing transformation processing
2012-06-09 15:19:15 -04:00