Alexei Kotov
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887d09e051
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Fix ESM4 marker model hiding hack
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2024-02-11 04:02:01 +03:00 |
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Evil Eye
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4ef68a8938
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Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view
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2024-01-27 16:26:31 +01:00 |
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elsid
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81a483fc7f
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Remove unused vfs argument from correctMeshPath
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2023-12-26 14:14:52 +01:00 |
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Alexei Kotov
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84cad3de01
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Don't show tooltips for unnamed ESM4Named
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2023-10-27 22:53:40 +03:00 |
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Petr Mikheev
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2900351777
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Render ESM4 NPCs
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2023-10-07 17:21:25 +02:00 |
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Alexei Kotov
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c800152ca2
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Diminish error marker prominence
Don't render ESM4 actors or SpeedTree objects
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2023-09-22 01:01:19 +03:00 |
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Petr Mikheev
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9b511fdf7a
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Load ESM4 actors
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2023-07-26 11:47:50 +02:00 |
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Petr Mikheev
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1b669db017
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Load ESM4::Tree and ESM4::Furniture
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2023-05-29 18:47:27 +02:00 |
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Evil Eye
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5491512905
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
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Petr Mikheev
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c8056f6561
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Hide ESM4 LOD objects and markers
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2023-05-18 02:10:39 +02:00 |
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Petr Mikheev
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16845aa38e
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Reorganize ESM4 MWClasses; Add tooltips that are needed for activation.
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2023-04-20 01:47:16 +02:00 |
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