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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 03:35:27 +00:00

3 Commits

Author SHA1 Message Date
Chris Robinson
bf8bc989fc Recognize and partly handle NiBSParticleNode 2013-04-14 12:52:20 -07:00
Chris Robinson
acb1b5f002 Try to handle NiBSAnimationNode
This is still incomplete guess work. Currently it seems as though flag 0x20
specifies whether the controllers auto-play (if on), rather than follow the
object's animation time.
2013-04-13 22:54:32 -07:00
Chris Robinson
caff28e20a Move NIFSkeletonLoader to a separate file 2013-04-10 19:58:17 -07:00