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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-01 00:32:52 +00:00

108 Commits

Author SHA1 Message Date
scrawl
c4facc233e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
emoose
cadc753216 Fixed: engine: Bug Stop animations when paused better fix; scene: Bug Teleporting and using loading doors linking within the same cell reloads the cell
Bug  fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug  fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
scrawl
73c69e8eda video playback 2012-09-25 02:35:50 +02:00
scrawl
9106e5307c moved global map from RenderingManager to gui and removed world method 2012-09-21 14:11:01 +02:00
scrawl
86cfc91ef3 global map rendering 2012-09-20 13:56:37 +02:00
scrawl
3e794a6087 remove useless member and removed a warning 2012-09-15 01:02:07 +02:00
scrawl
2793096b50 Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp
2012-09-15 00:57:29 +02:00
Marc Zinnschlag
b7c9285b24 added support for out of world rendering 2012-09-14 21:12:16 +02:00
scrawl
6ac2a12296 item selection working on the preview 2012-09-14 14:34:18 +02:00
scrawl
eef750e6b0 race selection preview 2012-09-13 19:03:31 +02:00
scrawl
4f3eb3c34a character preview WIP 2012-09-13 00:54:32 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
scrawl
5834b4baa5 door markers on the local map 2012-08-28 17:30:34 +02:00
greye
e6c3e0744e tvm update and fix 2012-08-19 10:37:51 +04:00
greye
5b2b378f25 tvm script instruction 2012-08-18 18:05:10 +04:00
greye
0e6e141fd4 camera control related script instructions 2012-08-17 15:20:57 +04:00
greye
6961830efb using real player eye direction when moving 2012-08-17 15:19:44 +04:00
greye
392e6efcb5 initial player rendering 2012-08-17 15:19:43 +04:00
greye
6f87c0c36d preview mode, advanced vanity support 2012-08-17 15:19:43 +04:00
greye
c46eeaa100 initial 3d-person camera support 2012-08-17 15:19:43 +04:00
greye
45306e4bc3 fixed rotation adjustment 2012-08-11 13:23:54 +04:00
greye
5018db3332 removed some redundant code, added some comments 2012-08-11 12:13:16 +04:00
greye
38b06aee6c resolving conflicts 2012-08-09 21:49:00 +04:00
greye
ec9cf4d3c6 rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
greye
ff62770657 World::isUnderwater(), World::isSwimming() 2012-08-03 14:42:09 +04:00
greye
0e3f70413e a very little comments 2012-07-31 16:52:21 +04:00
scrawl
4434fb640e Merge branch 'master' into shadersystem 2012-07-17 19:12:02 +02:00
guidoj
0549e949ba Mostly removal of unnecessary #include's and a little clean up 2012-07-17 09:27:12 +02:00
scrawl
3537af051d removed the old shader helper 2012-07-10 00:17:52 +02:00
scrawl
a1e48b0feb builds now 2012-07-03 22:48:16 +02:00
Marc Zinnschlag
87667ab57e Issue : Ptr related include cleanup 2012-07-03 13:55:53 +02:00
Marc Zinnschlag
76174098c7 Issue : CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
scrawl
63ce143a04 fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
scrawl
69e6bc6588 add water settings to settings window 2012-05-29 06:45:44 +02:00
scrawl
f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
scrawl
656a8f1be9 working menu transparency slider 2012-05-23 01:32:36 +02:00
Marc Zinnschlag
7938566004 Merge remote branch 'scrawl/graphics'
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-05-21 11:24:36 +02:00
scrawl
933a40de14 better floating object label positioning. 2012-05-14 21:37:43 +02:00
scrawl
9cf6f27f96 small fix 2012-04-29 03:38:00 +02:00
scrawl
11ebae3be2 toggleCompositors command useful for debugging 2012-04-29 03:33:10 +02:00
scrawl
e443455612 Merge branch 'next' of https://github.com/zinnschlag/openmw into graphics 2012-04-24 00:54:35 +02:00
Marc Zinnschlag
35f478071e Issue : deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
c6da3872b4 light improvements 2012-04-19 20:59:57 +02:00
scrawl
2a4fcf42a3 basic shadows 2012-04-11 18:53:13 +02:00
scrawl
622fb568cf removed MRT setting and figure it out automatically 2012-04-05 19:27:54 +02:00
scrawl
d393f2dd4b Merge branch 'master' into water 2012-04-03 14:06:14 +02:00
scrawl
342464530d rotated map working 2012-04-02 19:37:24 +02:00
scrawl
b380e71832 fixed underwater wireframe mode 2012-04-02 14:32:21 +02:00
Marc Zinnschlag
6022d3ab13 Merge remote branch 'corristo/pgrd-rendering'
reduced cout spam.

Conflicts:
	apps/openmw/mwrender/debugging.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	components/bsa/bsa_archive.cpp
	libs/openengine/bullet/physic.hpp
2012-04-02 12:04:47 +02:00
Nikolay Kasyanov
057c2f2e2a Merge branch 'master' into pgrd-rendering
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-03-31 13:42:13 +04:00